> I was looking to the porting table recently and saw that some games
> are associated to the wrong renderer or to the wrong graphics stack.
> The ones I noticed are:
> 1. KBounce. It has already been ported to QGV and KGR and need to be
> updated in the table. Furthermore, there's a patch on Review Board on
> which I change its sounds library, but the table says it's still using
> 2. KNavalBattle. The table says that it's already in QGV, but that's
> not true since I'm still working on it. Also, its rendering method is
> not PixmapCache, but QSvg instead.
> What do I have to do to modify the table? Am I allowed to to that?
> Case not, who is?
It's OK, I just fixed both of those cases. Strictly speaking, the changes
to KBounce are not yet complete, because they have not yet been
committed. When trunk is unfrozen, I can commit them.