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Re: changing rotation pivot

by blackdice :: Rate this Message:

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Oh, I get it; I get it now
thank you
Ralph Hauwert wrote:
It would be, really. Until someone writes it, you'll have to do it with
something like this though :

var pivot:DisplayObject3D  = new DisplayObject3D();
var obj:Sphere = new Sphere(material);
pivot.addChild(sphere);
scene.addChild(pivot);

//The this does the rotation.
sphere.x = 400;
pivot.rotationY = 90;



On Jan 4, 2008 10:36 AM, blackdice <ih32_32@hotmail.com> wrote:

>
>
> I have been searching this form for an easy way
> to change the DisplayObject3D pivot
> i found a trick say
> create a new DisplayObject3D and call it pivot then add the cube as a
> child
> but i don't get it
> Anyone explain it to me?
> i want to rotate my DisplayObject3D from the center
>
> Wouldn't it be easy if there is a registration Point for
> changing the pivot?
>
> --
> View this message in context:
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> Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
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--
Ralph Hauwert

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