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Re: imread in Octave 3.2.0 on Windows doesn't work for uint16 tiff

by kavermeer :: Rate this Message:

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On Wed, 2009-06-17 at 22:01 +0200, Benjamin Lindner wrote:
> Koen Vermeer wrote:
> > Forgot to mention: I installed GraphicsMagick-1.3.5-Q16-windows-dll on
> > this machine.
> Hmm, the version bindled with the 3.2.0 installer is 1.3.3-Q8.
> I can not tell for sure but I wouldn't be surprised if mixing Q8 and Q16
> will result in problems.

I needed to install my own GraphicsMagick version to fix the magic.mgk
problem, but I can try your upcoming 3.2.0-1 to see if that one works
better. I am a bit worried though: I thought that the Q8 version doesn't
support 16 bit images. Does that mean that with your packaged Octave, I
won't be able to work with 16 bit images? If so, would I be able to
replace the bundled version with a Q16 one? Or would I be able to
convince you to bundle the Q16 version?

I now wrote a wrapper that calls 'gm convert image.tiff gray:image.raw'
and reads in the resulting raw image, but I'd rather just use imread...

Best,
Koen


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