Re: lms200 segfault on GetRange() - player 2.1.1
Yupp i got it now Thanks for that.. but when i connect it to the real laser and for some reason it doesnt like the "Read()" command more than 1x. when i run it the player will just frezee. but when i went back to the original program which only have 1 Read() command. the laser works fine, and i can even output it on PlayerV as well. Any suggestion?