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Re: max3DS

by Rob Bateman :: Rate this Message:

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ah, that would be my fault. Meant to fix it a while ago but somehow never found the time...

this is now modified in the Away3d trunk - papervision commiters should be able to make teh same changes to the pv3d version of the importer

cheers

Rob

On Fri, Aug 22, 2008 at 1:23 PM, Sergey Karanda <sergey_karanda@...> wrote:
Hello ,


Has anyone know why Max3DS parser do mirror of the the model and
textures by one of the axis?

--
Best regards,
 Sergey                            mailto:sergey_karanda@...


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Rob Bateman
Flash Development & Consultancy

rob.bateman@...
www.infiniteturtles.co.uk
www.away3d.com

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