We've got:
Camera3D : default camera with a target
FreeCamera3D : default camera with no target
=> those two use 'focus' and 'zoom'.
These two values are somewhat arbitrary : you need to find out
yourself whicg settings suits best.
Then we got:
FrustumCamera3D : a camera which us created using a FOV and a viewport.
FOV is as in any 3D camera: so a FOV of 60 _is_ 60, NOT 30.
Agree that documentation could be better :-)
Tim
2008/2/9, timbon <
nojunkok@...>:
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