Apart from having a real FOV, are there any other uses a FrustrumCamera would be better at than a regular camera?
On Feb 9, 2008 4:59 PM, Tim Knip <
tim.knip@...> wrote:
We've got:
Camera3D : default camera with a target
FreeCamera3D : default camera with no target
=> those two use 'focus' and 'zoom'.
These two values are somewhat arbitrary : you need to find out
yourself whicg settings suits best.
Then we got:
FrustumCamera3D : a camera which us created using a FOV and a viewport.
FOV is as in any 3D camera: so a FOV of 60 _is_ 60, NOT 30.
Agree that documentation could be better :-)
Tim
2008/2/9, timbon <nojunkok@...>:
_______________________________________________
Papervision3D mailing list
Papervision3D@...
http://osflash.org/mailman/listinfo/papervision3d_osflash.org