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Re: python bindings (playerc) - odometry problem

by gauthampdas :: Rate this Message:

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Rich Mattes-2 wrote:
Inside of the client's "info" member is are a few fields such as
"datatime" and "fresh"[1].  You can use these to determine when read()
was successful and you have valid information in the client.

[1]
http://playerstage.sourceforge.net/doc/Player-svn/player/struct__playerc__device__t.html 
tried this and is working. thanks. :)

Rich Mattes-2 wrote:
You might be able to use the C++ python bindings; the RequestConfigure()
method reads the config values into C++ class members instead of into
pointers given as arguments to the function.
we are using 2.x version of player because of some drivers which have been used in the lab. i don't remember whether i saw python bindings for playerc++ in 2.x. In 3.x I've seen that... Will check that again.

Thanks Rich...


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