
Some parts of this message have been removed.
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security policy.
If you mean with this message (warning: request for
a bit more information next time you post something, please) ; how can I detect
in Flash if a client is being rejected by Red5 (disconnected) rather than a
failed netconnection then the answer so far is ; not.
Unless it has been changed (maybe someone can
verify) you cannot pass variables/parameters with the rejectClient method like
an error code.
The easiest thing to do is:
1. invoke a method on the client with an
error-code/message
2. let the client disconnect itself after that
message
3. queue the id of the client on the
server
4. let the server disconnect all clients in the
queue in a scheduler
Used this approach and it works like a
charm.
Make sure you check if a client still is connected
else you might see some exceptions while trying to disconnect a client that
isn't there anymore.
----- Original Message -----
Sent: Thursday, 09 July 2009 21:18
Subject: [Red5] q:
rejectClient(msg);
how do i interprete/ catch/ consume this in flash?
thx
tom
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