Awesome...I'm excited and see where you going with it.
But, I have an issue...Once parsed, it has not created any animation channels???
bb20_topper_avatar.zipAlso, any chance removing the document destroy stuff from buildScene() into a public function? Why? Because I use custom attributes within Maya that I can read from that xml. I'll call DocumentDestroy() after I read them in...something like...
public function DocumentDestroy(){
this.document.destroy();
this.document = null;
this.COLLADA = null;
if(this.parser)
{
if(this.parser.document)
{
this.parser.document.destroy();
this.parser.document = null;
}
this.parser = null;
}
}
Carl Gloria - 2livelarge.com - cgvelocity.com
Maya, Flash and Papervision - no particular order, just love them all!