Hey,
I am working on a game which loads several models with the loader interface. The models are stored in files. I use these models very often in my game (i.e. houses), but every use they are scaled,transformed .. At this time I load every model new from file, this takes a long time. What is the best way to save memory and share the default loaded model in my BranchGraph?
Thank you for your help
Nice regards
Chris
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