SDL 1.3 Software fallback?

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SDL 1.3 Software fallback?

by Micah Brening :: Rate this Message:

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Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to "reset" or quickly remove if needed)
I'm using the latest VirtualBox.

SDL 1.2 runs great.  "Native" speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn't create texture: CreateDevice(): NOTAVAILABLE

While it isn't that big of a deal I was just wondering if there is a reason why
SDL doesn't fall back to using the old software renderer, or at least something
similar.

If it doesn't do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn't a big issue, more curiousity.

Thanks!

 - Micah

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SDL@...
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Re: SDL 1.3 Software fallback?

by Sam Lantinga-4 :: Rate this Message:

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It does have a software fallback, so I'm not sure why it's failing.
I'm looking at this now.

On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <micah.brening@...> wrote:

> Hello Everyone!
>
> I have a virtual XP station at work that I do all my programming
> (easier to "reset" or quickly remove if needed)
> I'm using the latest VirtualBox.
>
> SDL 1.2 runs great.  "Native" speeds.
> But when I try to run some of the tests from 1.3 I get the same error:
> Couldn't create texture: CreateDevice(): NOTAVAILABLE
>
> While it isn't that big of a deal I was just wondering if there is a reason why
> SDL doesn't fall back to using the old software renderer, or at least something
> similar.
>
> If it doesn't do it automatically, is there a way to test for it and make the
> needed adjustments programmatically?
>
> Again, this isn't a big issue, more curiousity.
>
> Thanks!
>
>  - Micah
>
> _______________________________________________
> SDL mailing list
> SDL@...
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>



--
        -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
_______________________________________________
SDL mailing list
SDL@...
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Re: SDL 1.3 Software fallback?

by Sam Lantinga-4 :: Rate this Message:

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This is fixed in the latest snapshot:
http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!

On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <micah.brening@...> wrote:

> Hello Everyone!
>
> I have a virtual XP station at work that I do all my programming
> (easier to "reset" or quickly remove if needed)
> I'm using the latest VirtualBox.
>
> SDL 1.2 runs great.  "Native" speeds.
> But when I try to run some of the tests from 1.3 I get the same error:
> Couldn't create texture: CreateDevice(): NOTAVAILABLE
>
> While it isn't that big of a deal I was just wondering if there is a reason why
> SDL doesn't fall back to using the old software renderer, or at least something
> similar.
>
> If it doesn't do it automatically, is there a way to test for it and make the
> needed adjustments programmatically?
>
> Again, this isn't a big issue, more curiousity.
>
> Thanks!
>
>  - Micah
>
> _______________________________________________
> SDL mailing list
> SDL@...
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>



--
        -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
_______________________________________________
SDL mailing list
SDL@...
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Parent Message unknown Re: SDL 1.3 Software fallback?

by Micah Brening :: Rate this Message:

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Some parts of this message have been removed. Learn more about Nabble's security policy.
Yep, that fixed it! Thanks!








Sam Lantinga wrote:
This is fixed in the latest snapshot:
http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!

On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <> wrote:







Quote:
Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to "reset" or quickly remove if needed)
I'm using the latest VirtualBox.

SDL 1.2 runs great.  "Native" speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn't create texture: CreateDevice(): NOTAVAILABLE

While it isn't that big of a deal I was just wondering if there is a reason why
SDL doesn't fall back to using the old software renderer, or at least something
similar.

If it doesn't do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn't a big issue, more curiousity.

Thanks!

 - Micah

_______________________________________________
SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org




--
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC
_______________________________________________
SDL mailing list

http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

_______________________________________________
SDL mailing list
SDL@...
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Re: SDL 1.3 Software fallback?

by Sam Lantinga-4 :: Rate this Message:

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Great, you're welcome! :)

On Mon, Nov 9, 2009 at 7:16 AM, MBrening <micah.brening@...> wrote:
Yep, that fixed it! Thanks!



Sam Lantinga wrote:


This is fixed in the latest snapshot:
http://www.libsdl.org/tmp/SDL-1.3.zip

Thanks!

On Thu, Nov 5, 2009 at 8:32 AM, Micah Brening <> wrote:


Quote:


Hello Everyone!

I have a virtual XP station at work that I do all my programming
(easier to "reset" or quickly remove if needed)
I'm using the latest VirtualBox.

SDL 1.2 runs great.  "Native" speeds.
But when I try to run some of the tests from 1.3 I get the same error:
Couldn't create texture: CreateDevice(): NOTAVAILABLE

While it isn't that big of a deal I was just wondering if there is a reason why
SDL doesn't fall back to using the old software renderer, or at least something
similar.

If it doesn't do it automatically, is there a way to test for it and make the
needed adjustments programmatically?

Again, this isn't a big issue, more curiousity.

Thanks!

 - Micah

_______________________________________________
SDL mailing list






--
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC
_______________________________________________
SDL mailing list



_______________________________________________
SDL mailing list
SDL@...
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org




--
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

_______________________________________________
SDL mailing list
SDL@...
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org