SDL_image 1.2.8 RELEASED!

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SDL_image 1.2.8 RELEASED!

by Sam Lantinga-4 :: Rate this Message:

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Announcing the latest release of SDL_image!
http://www.libsdl.org/projects/SDL_image/

Thanks to everybody who contributed bug reports and fixes for this release! :)

 * Added support for uncompressed PCX files
 * Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading DLLs
 * Added support for ICO and CUR image files
 * Added ImageIO loading infrastructure for Mac OS X
 * Added UIImage loading infrastructure for iPhone / iPod Touch

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        -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
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Re: SDL_image 1.2.8 RELEASED!

by Ronald Lamprecht :: Rate this Message:

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Hi,

Sam Lantinga wrote:
> Announcing the latest release of SDL_image!
> http://www.libsdl.org/projects/SDL_image/

The provided Win32 compiled dll reports in the explorer version 1.2.9
instead of 1.2.8! Nevertheless IMG_Linked_Version() reports the correct
version. Please upload a fixed SDL_image.dll.

> Thanks to everybody who contributed bug reports and fixes for this release! :)
>
>  * Added support for uncompressed PCX files
>  * Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading DLLs
>  * Added support for ICO and CUR image files
>  * Added ImageIO loading infrastructure for Mac OS X
>  * Added UIImage loading infrastructure for iPhone / iPod Touch

BTW the documentation links listed at
http://www.libsdl.org/projects/SDL_image/ still provide outdated
versions. They neither mention IMG_Linked_Version(), nor
IMG_Init()/IMG_Quit().

Are IMG_Init()/IMG_Quit() an API extension? Is it safe to call them
without prior checking the linked version? Is it safe to call them on
any operating system?

Greets,

Ronald


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Re: SDL_image 1.2.8 RELEASED!

by Sam Lantinga-4 :: Rate this Message:

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Whoops, I've updated the version for the SDL_image.dll, and asked Jon
Atkins to update the docs.

Thanks!

On Wed, Oct 28, 2009 at 9:41 AM, Ronald Lamprecht
<R.Lamprecht@...> wrote:

> Hi,
>
> Sam Lantinga wrote:
>>
>> Announcing the latest release of SDL_image!
>> http://www.libsdl.org/projects/SDL_image/
>
> The provided Win32 compiled dll reports in the explorer version 1.2.9
> instead of 1.2.8! Nevertheless IMG_Linked_Version() reports the correct
> version. Please upload a fixed SDL_image.dll.
>
>> Thanks to everybody who contributed bug reports and fixes for this
>> release! :)
>>
>>  * Added support for uncompressed PCX files
>>  * Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading
>> DLLs
>>  * Added support for ICO and CUR image files
>>  * Added ImageIO loading infrastructure for Mac OS X
>>  * Added UIImage loading infrastructure for iPhone / iPod Touch
>
> BTW the documentation links listed at
> http://www.libsdl.org/projects/SDL_image/ still provide outdated versions.
> They neither mention IMG_Linked_Version(), nor IMG_Init()/IMG_Quit().
>
> Are IMG_Init()/IMG_Quit() an API extension? Is it safe to call them without
> prior checking the linked version? Is it safe to call them on any operating
> system?
>
> Greets,
>
> Ronald
>
>
> _______________________________________________
> SDL mailing list
> SDL@...
> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>



--
        -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
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Re: SDL_image 1.2.8 RELEASED!

by Ronald Lamprecht :: Rate this Message:

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Hi,

Sam Lantinga wrote:
> Whoops, I've updated the version for the SDL_image.dll, and asked Jon
> Atkins to update the docs.

SDL_image.dll has been updated by date, but the file/product version is
still 1,2,9!

BTW SDL_image.dll is included in SDL_image-1.2.8-win32.zip and
SDL_image-devel-1.2.8-VC.zip - both should finally include the fixed dll.

Greets,

Ronald


> Thanks!
>
> On Wed, Oct 28, 2009 at 9:41 AM, Ronald Lamprecht
> <R.Lamprecht@...> wrote:
>> Hi,
>>
>> Sam Lantinga wrote:
>>> Announcing the latest release of SDL_image!
>>> http://www.libsdl.org/projects/SDL_image/
>> The provided Win32 compiled dll reports in the explorer version 1.2.9
>> instead of 1.2.8! Nevertheless IMG_Linked_Version() reports the correct
>> version. Please upload a fixed SDL_image.dll.
>>
>>> Thanks to everybody who contributed bug reports and fixes for this
>>> release! :)
>>>
>>>  * Added support for uncompressed PCX files
>>>  * Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading
>>> DLLs
>>>  * Added support for ICO and CUR image files
>>>  * Added ImageIO loading infrastructure for Mac OS X
>>>  * Added UIImage loading infrastructure for iPhone / iPod Touch
>> BTW the documentation links listed at
>> http://www.libsdl.org/projects/SDL_image/ still provide outdated versions.
>> They neither mention IMG_Linked_Version(), nor IMG_Init()/IMG_Quit().
>>
>> Are IMG_Init()/IMG_Quit() an API extension? Is it safe to call them without
>> prior checking the linked version? Is it safe to call them on any operating
>> system?
>>
>> Greets,
>>
>> Ronald
>>
>>
>> _______________________________________________
>> SDL mailing list
>> SDL@...
>> http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
>>
>
>
>
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Parent Message unknown Re: SDL_image 1.2.8 RELEASED!

by GMScribe :: Rate this Message:

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Some parts of this message have been removed. Learn more about Nabble's security policy.
Nice, can't wait for the updated docs. Is the iPhone support under the hood or are there specific commands required for use? Also any special build requirements for the iPhone?

Many thanks

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Re: SDL_image 1.2.8 RELEASED!

by Vittorio G. :: Rate this Message:

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there are no special requirements (besides cocoa and other needed frameworks)
beware that if you use sdl_image you may meet this bug http://bugzilla.libsdl.org/show_bug.cgi?id=868

bye
Vittorio

On Tue, Nov 3, 2009 at 1:52 PM, Scribe <ali_lowe@...> wrote:
Nice, can't wait for the updated docs. Is the iPhone support under the hood or are there specific commands required for use? Also any special build requirements for the iPhone?

Many thanks

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Samuel Goldwyn  - "I'm willing to admit that I may not always be right, but I am never wrong."
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Parent Message unknown Re: SDL_image 1.2.8 RELEASED!

by GMScribe :: Rate this Message:

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Thanks, I'll keep an eye out, I'll give it a try later this evening.

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