It seems like the easiest way is to use a Cairo to draw to a Gtk.DrawingArea. You can draw the image, then draw whatever overlays you'd like on top of it. You can create a Cairo context on a Gtk.DrawingArea using Gdk.CairoHelper.
On Thu, Sep 3, 2009 at 6:09 PM, skatm
<jovisa737590@...> wrote:
Hello,
What I'm trying to do is display and image and let the user select a
rectangle area of the image and display the rectangle selection as they
select it.
I thought I could do it by using Gtk.Image to display the image and use the
ButtonPress, MotionNotify & ButtonRelease signals to capture the mouse
input. My problem is I can't find anyway to overlay or draw the selected
rectangle onto the Gtk.Image.
Is there anyway I can do this using Gtk#?
Thanks ,
Sam
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