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That isn't a bad idea as long as your application
is thread-safe ofcourse. E.g. if you update public properties make sure they use
(atomic) locks etc.
Especially with thousands of users online it's a
matter of seconds before two users will try to write to the same
property.
Walter
----- Original Message -----
Sent: Thursday, 12 November 2009
03:23
Subject: [Red5] Should I use multi
threaded applicationadapter?
We are using red5 for a flash game. I was thinking that
ApplicationAdapter was event based/single threaded, but apparently it does use
threads for things like handling remote method calls from the client to the
server? In any case, which is the correct adapter to use? I wrote
my code to be non blocking. We are anticipating thousands of concurrent
connections, or as many as we can push red5 to serve.
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