« Return to Thread: Simple point and edge, on 2D plane, editing for K-3D

Simple point and edge, on 2D plane, editing for K-3D

by Daniel Scott Matthews :: Rate this Message:

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A selected face can define a plane.
Any three selected points can define a plane.

View rotates to match plane.

Display a grid to show the plane, and have sub grid plus snap options.

Cursor is a cross hair on the plane.

Click makes a point.
Ctrl click deletes a point.

Shift click makes an edge from last point ( or most recent selected
point) to new point.

Click drag selects points.
Shift click drag adds to selection.
Ctrl click drag subtracts from selection.

Ctrl-T makes triangle faces from points selection.
Ctrl-B makes boundary edge from points selection.

Alt click drag moves point.

If I have this tool, plus a function to then wrap this plane over any
3D surface in K-3D (UV map?) then I can sketch a very large number of
forms very quickly.

The resulting mesh should also be convertible to nurbs etc.


Being able to unfold a 3D surface into such a drawing plane, edit it
and then wrap the result back to the original or a copy would be very
useful. But unwrapping 3D surfaces is not a trivial problem.

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 « Return to Thread: Simple point and edge, on 2D plane, editing for K-3D