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Hello,
I’m writing you because I have a
problem of cut label around the edge of my tiles.
I though the a buffer around tile should
have avoided the problem but even with a 60% buffer (154) I still have the
problem.
What is really weird, is the tile with the
point geometry inside itself has not the text but the 3 other tiles around have
a piece of it ?!
Symbolizer’s definition is as follow
:
<Style name="58_sm">
<Rule>
<PointSymbolizer
file="…/blue_square.png" type="png"
allow_overlap="false" opacity="1" width="8"
height="8" />
</Rule>
</Style>
<Style name="59_sm">
<Rule>
<TextSymbolizer
name="NAME" face_name="DejaVu Sans Bold"
size="12" fill="#FFFFFF" dx="0"
dy="-15" placement="point"
vertical_alignment="bottom" halo_fill="#000000"
halo_radius="1" text_ratio="0" wrap_width="0"
spacing="0" min_distance="0" avoid_edges="false"
allow_overlap="false" max_char_angle_delta="0" />
</Rule>
</Style>
I tried to change avoid_edges attribute
with no effect at all and strangely, if allow overlap is set to true this fix
the problem …
Correct me if I am wrong, but this overlap will
also allow any other text to overlap which is not what I want …
I join two image
(hope it is allowed on mailing list otherwise
is here
http://i455.photobucket.com/albums/qq279/ghurdyl/work/mapnik.jpg
http://i455.photobucket.com/albums/qq279/ghurdyl/work/normal.jpg).
These have been re-worked by hand to add a
black border on top and right sides of all 4 tiles to see their junctions.
The second picture shows the result I was
expecting.
If someone could tell me what’s
wrong, because I don’t understand.
Thank you
Regards,
Nicolas.
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