Thorn Rev. 10476 compile error

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Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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Hello everyone,

Getting this during compile of thorn:
src/gui/rulers/ControlRuler.cpp:92: error: invalid use of incomplete type ‘struct Rosegarden::ControlToolBox’
src/gui/rulers/ControlRuler.h:50: error: forward declaration of ‘struct Rosegarden::ControlToolBox’
src/gui/rulers/ControlRuler.cpp: In member function ‘virtual void Rosegarden::ControlRuler::mouseMoveEvent(QMouseEvent*)’:
src/gui/rulers/ControlRuler.cpp:461: error: aggregate ‘Rosegarden::ControlMouseEvent controlMouseEvent’ has incomplete type and cannot be defined
make: *** [src/gui/rulers/ControlRuler.o] Error 1


This might have to do with CJfryer current commits.

Too busy to look into this myself, but wanted to report it.

Sincerely,
Julie S.


     

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Re: Thorn Rev. 10476 compile error

by D. Michael McIntyre-3 :: Rate this Message:

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On Wednesday 08 July 2009, Julie S wrote:

> src/gui/rulers/ControlRuler.cpp:92: error: invalid use of incomplete type
> ‘struct Rosegarden::ControlToolBox’ src/gui/rulers/ControlRuler.h:50:

It seems our resident Code Jaguar has officially botched his first commit!

Way to go Chris!

src/gui/rulers/PropertyControlRuler.cpp:27:28: error: ControlToolBox.h: No
such file or directory

I sure hate it when this happens.  Everyone has done it at one point or
another, myself definitely included, but there has to be a way to fix this
once and for all.

While I wait for Chris to commit the missing files, I think I'll chew on that
for awhile.
--
D. Michael McIntyre

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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> It seems our resident Code Jaguar has officially botched
> his first commit!
>
> Way to go Chris!

Welcome to the club CJ!

All in good fun of course.

Sincerely,
Julie S.



     

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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Dear Michael,

Thanks for rolling that last commit back.  I got it to compile and run.

Like Emanuel mentioned, the new icons in matrix view look very nice.

I just noticed in the main view, the record lights were dimly lit red on tracks without connections.  I think you did that as well.  I like that too.

I see that there was a "show" velocity, pitch, and an add ruler, but, I didn't see a way to turn them off.  Hmm..  maybe a toggle state (show / hide) for velocity, and for the others (pitch and any others that are added).  But, I think we where still discussing all the issues surrounding the interface and scope of access for these (segment / versus global).

Sincerely,
Julie S.



     

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Re: Thorn Rev. 10476 compile error

by D. Michael McIntyre-3 :: Rate this Message:

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On Wednesday 08 July 2009, Julie S wrote:

> I just noticed in the main view, the record lights were dimly lit red on
> tracks without connections.  I think you did that as well.  I like that
> too.

I wonder if you happen to have an .rg file that when loaded will display what
you're talking about, and if not, maybe a screenshot?  I want to be sure of
how the new code is behaving in the field, because "dimly lit red" doesn't
actually sound like anything I intended.

The record LEDs should be red, orange or yellow for tracks associated with
audio, synth or plain MIDI instruments, respectively.  White LEDs indicate a
broken instrument, and green means "oh shit."  We should never see green.

If I go delete "General MIDI Device" then all the tracks attached to that get
white LEDs.  What happens there?

> I see that there was a "show" velocity, pitch, and an add ruler, but, I
> didn't see a way to turn them off.

There will be.

> Hmm..  maybe a toggle state (show /
> hide) for velocity, and for the others (pitch and any others that are
> added).  But, I think we where still discussing all the issues surrounding
> the interface and scope of access for these (segment / versus global).

Can anyone think of a compelling advantage to having rulers attached to
anything other than the global scope?  At the moment there's no memory
backend to any of this anyway, but it seems easiest just to do it globally.  
I kind of started in that direction without really contemplating why it
seemed the most reasonable thing to do, but now that I think about it, it
still does.

For my purposes anyway, that would probably be fine.
--
D. Michael McIntyre

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Re: Thorn Rev. 10476 compile error

by Emanuel Rumpf-3 :: Rate this Message:

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2009/7/9 D. Michael McIntyre <rosegarden.trumpeter@...>:
> On Wednesday 08 July 2009, Julie S wrote:
>
>> Hmm..  maybe a toggle state (show /
>> hide) for velocity, and for the others (pitch and any others that are
>> added).  But, I think we where still discussing all the issues surrounding
>> the interface and scope of access for these (segment / versus global).
>
> Can anyone think of a compelling advantage to having rulers attached to
> anything other than the global scope?
When having multiple (possibly overlapping) segments/windows opened -
will global rulers be able to show differing values for each ?

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Re: Thorn Rev. 10476 compile error

by D. Michael McIntyre-3 :: Rate this Message:

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On Thursday 09 July 2009, Emanuel Rumpf wrote:
> > Can anyone think of a compelling advantage to having rulers attached to
> > anything other than the global scope?
>
> When having multiple (possibly overlapping) segments/windows opened -
> will global rulers be able to show differing values for each ?

I'm just talking about the setting for whether a particular ruler is visible
or not, and nothing deeper than that.

It used to be stored in the segment, I think.  Open a velocity ruler against a
particular segment in a matrix view, and then open another matrix view, and a
notation view.  They all show the ruler.

We could still do it that way, but I wonder if it's actually all that useful.  
Do I want something like this to follow my segment around from editor to
editor?

I don't really think so, no.

So the other side of it is if I open a velocity, a pitch bend, a pan and a
modulation ruler in a matrix view, do I really want the next matrix view
(possibly of some completely different segment) to come up with those same
rulers until I turn them back off?

I don't really think so, no.

I think for myself as a user, if these were quick to turn on and off, I would
probably be content to create a ruler on the spot as needed, and let it
evaporate when I was finished with that particular view window.

Anyway, there is a lot of other stuff we can do before we really have to
settle this question, so since there's nothing being held up waiting on a
decision, this is a good opportunity to just spend some time thinking about
how it should work.
--
D. Michael McIntyre

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Re: Thorn Rev. 10476 compile error

by Chris Fryer :: Rate this Message:

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>> It seems our resident Code Jaguar has officially botched
>> his first commit!
>>
>> Way to go Chris!
>
> Welcome to the club CJ!
>
Well spotted you guys. Just keeping you on your toes!

No, seriously, it turns out svn has rejected my commit as spam,
something to do with the file name containing "Tool" and "Bo***x" ...
it's a bug, apparently they're going to fix it this afternoon in time
for my attempt to get it right this evening.

CJ (Code Jellyfish)

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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--- On Wed, 7/8/09, D. Michael McIntyre <rosegarden.trumpeter@...> wrote:

> From: D. Michael McIntyre <rosegarden.trumpeter@...>
> Subject: Re: [Rosegarden-devel] Thorn Rev. 10476 compile error
> To: rosegarden-devel@...
> Cc: "Julie S" <msjulie_s@...>
> Date: Wednesday, July 8, 2009, 10:19 PM
> On Wednesday 08 July 2009, Julie S
> wrote:
>
> > I just noticed in the main view, the record lights
> were dimly lit red on
> > tracks without connections.  I think you did that
> as well.  I like that
> > too.
>
> I wonder if you happen to have an .rg file that when loaded
> will display what
> you're talking about, and if not, maybe a screenshot? 
> I want to be sure of
> how the new code is behaving in the field, because "dimly
> lit red" doesn't
> actually sound like anything I intended.
>
> The record LEDs should be red, orange or yellow for tracks
> associated with
> audio, synth or plain MIDI instruments, respectively. 
> White LEDs indicate a
> broken instrument, and green means "oh shit."  We
> should never see green.
>
> If I go delete "General MIDI Device" then all the tracks
> attached to that get
> white LEDs.  What happens there?
>
> > I see that there was a "show" velocity, pitch, and an
> add ruler, but, I
> > didn't see a way to turn them off.
>
> There will be.
>
> > Hmm..  maybe a toggle state (show /
> > hide) for velocity, and for the others (pitch and any
> others that are
> > added).  But, I think we where still discussing
> all the issues surrounding
> > the interface and scope of access for these (segment /
> versus global).
>
> Can anyone think of a compelling advantage to having rulers
> attached to
> anything other than the global scope?  At the moment
> there's no memory
> backend to any of this anyway, but it seems easiest just to
> do it globally. 
> I kind of started in that direction without really
> contemplating why it
> seemed the most reasonable thing to do, but now that I
> think about it, it
> still does.
>
> For my purposes anyway, that would probably be fine.
> --
> D. Michael McIntyre
>


     

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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Dear Michael,


I sent a couple emails, via my school account.  This account was not letting me attach files.

swango01@....  Should be in the moderator queue.

If someone could go in and give them the ok.  I'd appreciate it.

Sincerely,
Julie S.



     

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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Dear Michael,

just sent them to the trumpeter... private email address.

Hope it works.

Sincerely,
Julie S.



     

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Re: Thorn Rev. 10476 compile error

by D. Michael McIntyre-3 :: Rate this Message:

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On Thursday 09 July 2009, Julie S wrote:

> just sent them to the trumpeter... private email address.

Got it.  Too drunk to respond at the moment.  At 3:00 in the afternoon no
less.  Shameful.  But when you're painting a bathroom, what else are you
going to drink?  Water?

I may have to ignore you and everyone else until tomorrow at this rate.
--
D. Michael McIntyre

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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Dear Michael,

You wrote:
> Got it.  Too drunk to respond at the moment.  At
> 3:00 in the afternoon no
> less.  Shameful.  But when you're painting a
> bathroom, what else are you
> going to drink?  Water?

Well, as long as the beer doesn't affect the bathroom painting, it is all good.

Sincerely,
Julie S.



     

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Re: Thorn Rev. 10476 compile error

by D. Michael McIntyre-3 :: Rate this Message:

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On Thursday 09 July 2009, Julie S wrote:

> Well, as long as the beer doesn't affect the bathroom painting, it is all
> good.

Hey, who says I wasn't drinking cabernet sauvignon '49?  :)

Miller High Life actually.  $3 for a six pack, and not in cans.  Hard to beat
when you're broke, but I do miss my fancy brau.  Drinking swill out of
bottles instead of cans is as close as I get to fancy brau these days.

Bathroom looks good.  Everything is a little crooked and off, and that's
because there are tons of old '70s beer cans hidden everywhere in this place.  
The builders were drunk too.
--
D. Michael McIntyre

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Parent Message unknown Re: Thorn Rev. 10476 compile error

by Julie S :: Rate this Message:

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Dear Michael,

You wrote:
> I notice your file has all the tracks assigned to audio
> instruments.  That
> would explain the dark red LEDs you mentioned.  Did
> you do that on purpose?

Nothing was on purpose, that was just where RG was when I initially made my comments to you.  I've played with various aspects on RG, as we work on it.  I don't recall anything specific, though.

You wrote:
> This is the rare project that will eventually pay for
> itself in water
> savings, even though our water is plentiful and cheap, so
> that's poor
> justification for doing this at a time when I barely have a
> pot to piss in,
> and I'm only getting 34 hours a week at work.

Well, it sounds like you have a fine one for that activity now!

You save money with every flush.

Sorry, I couldn't resist.

Sincerely,
Julie S.



     

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