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Thoughts from Joe on Lux and Indigo renderersI wanted to pitched in regarding the Lux renderer that is being
discussed, and the non-free Indigo renderer. A while back I had actually inquired about whether Indigo would be open sourced. The author told me he would be looking for a very large sum of money, which I didn't think the community would likely be able to drum up. I pretty much put Indigo to the wayside, since I was pretty sure it would not become Free Software. As far as commercial software goes, Indigo has nothing on the quality of Maxwell Render anyway, so the only reason I would have kept using it is if it had been open sourced. Since then however, I discovered Lux, and, I've used it quite a bit now. It has gone really smoothly. I've also been reading the developers blogs etc and its definitely seeing lots of active development. According to one of the main developers, he/they are actually getting paid to add features for certain commercial productions that are using it. I think its a very promising renderer. It has a lot of active development, and is already very useful. I've used it a fair amount. It renders over the network add gives great results pretty easily. Its been made to work with Blender through a python script, which really isn't all that complicated. It just has to understand all the available material, lighting and rendering options. I think for geometry it just spits out polygons for Lux. Lux has also proven useful to teach students about realistic rendering, and since its free, I can give the students the software they need to learn with! So.... Go Lux! I'm really happy that some free software has come in to fill that high end rendering void. Sincerely, Joe Crawford ___________________________________ Owner - Celestine Studios and Joetainment Enterprises Cell: 604-866-3050 Email: joetainment@... Web: http://celestinestudios.com ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Thoughts from Joe on Lux and Indigo renderersJoe Crawford wrote:
> I wanted to pitched in regarding the Lux renderer that is being > discussed, and the non-free Indigo renderer. > > I think its a very promising renderer. It has a lot of active > development, and is already very useful. I've used it a fair amount. > It renders over the network add gives great results pretty easily. > > Its been made to work with Blender through a python script, which > really isn't all that complicated. It just has to understand all the > available material, lighting and rendering options. I think for > geometry it just spits out polygons for Lux. > > Lux has also proven useful to teach students about realistic > rendering, and since its free, I can give the students the software > they need to learn with! > > So.... Go Lux! I'm really happy that some free software has come > in to fill that high end rendering void. with Indigo ... in-general, I found the documentation on materials to be pretty lousy, and it wasn't clear how to "map" the Indigo materials into the K-3D pipeline. So, with a little arm-twisting, Daniel agreed to look at LuxRender. I'm just starting a new LuxRender module, so in a couple of days we should be up-and-running. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Thoughts from Joe on Lux and Indigo renderersOn Wed, Jun 17, 2009 at 2:25 PM, Timothy M. Shead<tshead@...> wrote:
> Joe Crawford wrote: >> I wanted to pitched in regarding the Lux renderer that is being >> discussed, and the non-free Indigo renderer. >> >> I think its a very promising renderer. It has a lot of active >> development, and is already very useful. I've used it a fair amount. >> It renders over the network add gives great results pretty easily. >> >> Its been made to work with Blender through a python script, which >> really isn't all that complicated. It just has to understand all the >> available material, lighting and rendering options. I think for >> geometry it just spits out polygons for Lux. >> >> Lux has also proven useful to teach students about realistic >> rendering, and since its free, I can give the students the software >> they need to learn with! >> >> So.... Go Lux! I'm really happy that some free software has come >> in to fill that high end rendering void. > > As it happens, Daniel and I were already getting to a decision-point > with Indigo ... in-general, I found the documentation on materials to be > pretty lousy, and it wasn't clear how to "map" the Indigo materials into > the K-3D pipeline. So, with a little arm-twisting, Daniel agreed to > look at LuxRender. I'm just starting a new LuxRender module, so in a > couple of days we should be up-and-running. > ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensing option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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