I found the best way to do it was create 6 cameras, as a single camera moves slightly off axis as it turns, FOV for 512x512 is 1.255
camera1 = X-90.00 Y-0.00 Z 0.00
camera2 = X-90.00 Y 90.00 Z 0.00
camera3 = X 90.00 Y-0.00 Z -180.00
camera4 = X-90.00 Y-90.00 Z 0.00
camera5 = X 0.00 Y 0.00 Z 0.00
camera6 = X
check location x,y,z is zero for all and group them so you can move them around, ungroup when they are in the desired location, I had strange sh*t happen leaving the grouped as a camera isn't exactly an item you'd group!