Can somebody tell me the correct runes for managing window order?
I have UIs that use a variety of player/costume arrangements, all
using CWindows with the title frame, and all seem happily reorder
themselves upon mouseDown.
I get into trouble when I close, open or "reopen" them (reopen being
repeating a menu call that opens a single-instance UI or requests
activation of an already open instance).
I've been able to track down the close, closeRequest, beTopWIndow
methods, as well as sending around activate signals. What I seem to
be missing is a reliable way to force a window to the front of the
stack; it seems that sending #activate just gets me the correct
appearance in the window frame (without actually bringing the window
forward).
Trying to understand CWindowManager has given me a bad headache!
Eric Fournier
University of Minnesota
Office of Information Technology
emf@...
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