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Tweeners blurGood Day
I try to apply Tweeners blur to the DisplayObject3D objects thats added to main DisplayObject3D. compiller output is: ReferenceError: Error #1069: Property filters not found on org.papervision3d.objects.DisplayObject3D and there is no default value. At the same situation when i use Tweeners rotation or x,y,z properties all works correctly. Whats wrong? |
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Re: Tweeners blurA few things my good friend.. a few things... Thanks to the board... I learned this recently... You can only blur the movie clip material.. not the actuall planes in order to access the movieclip... u do this as found here http://www.rockonflash.com/blog/?p=101
> Date: Tue, 8 Apr 2008 13:28:38 -0700 > From: digcode@... > To: papervision3D@... > Subject: [Papervision3D] Tweeners blur > > > Good Day > > I try to apply Tweeners blur to the DisplayObject3D objects thats added to > main DisplayObject3D. > compiller output is: ReferenceError: Error #1069: Property filters not found > on org.papervision3d.objects.DisplayObject3D and there is no default value. > At the same situation when i use Tweeners rotation or x,y,z properties all > works correctly. > Whats wrong? > -- > View this message in context: http://www.nabble.com/Tweeners-blur-tp16572493p16572493.html > Sent from the Papervision3D mailing list archive at Nabble.com. > > > _______________________________________________ > Papervision3D mailing list > Papervision3D@... > http://osflash.org/mailman/listinfo/papervision3d_osflash.org Pack up or back up–use SkyDrive to transfer files or keep extra copies. Learn how. _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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Re: Tweeners bluralso try searching the list here.. Nabble, Nabble! http://www.nabble.com/Papervision3D-f22855.html
Use video conversation to talk face-to-face with Windows Live Messenger. Get started! _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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Re: Tweeners blurRegardless of tweening or property changing extension used, you cannot
apply filter changes to DisplayObject3D instances as it has no filter property available. Use its container instead, or the container where the scene is placed at, depending on what you want to do. Zeh digcode wrote: > Good Day > > I try to apply Tweeners blur to the DisplayObject3D objects thats added to > main DisplayObject3D. > compiller output is: ReferenceError: Error #1069: Property filters not found > on org.papervision3d.objects.DisplayObject3D and there is no default value. > At the same situation when i use Tweeners rotation or x,y,z properties all > works correctly. > Whats wrong? _______________________________________________ Papervision3D mailing list Papervision3D@... http://osflash.org/mailman/listinfo/papervision3d_osflash.org |
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Re: Tweeners blur Use its container instead, or the container where
the scene is placed at, depending on what you want to do. my code like this: container = new Sprite(); addChild(container); scene = new InteractiveScene3D(container); .... rootNode = new DisplayObject3D("rootNode"); scene.addChild(rootNode); .... var btp:Bitmap = _logic.get_podlogka_bitmap(pic); var btp_data:BitmapData = btp.bitmapData; var sprite:MovieClip = new MovieClip(); sprite.addChild(btp); sprite.interactive = true; var material: InteractiveMovieMaterial = new InteractiveMovieMaterial(sprite, true, true); var mat = new InteractiveMovieMaterial(sprite , false, true); material.oneSide = false; material.smooth = true; _plane_array.push(sprite); var plane_img:Plane = new Plane( material, btp.bitmapData.width, btp.bitmapData.height, 4, 4 ); plane_img.y = btp.bitmapData.height/2; plane_img.z = 0; plane_img.rotationX = 0; plane_img.rotationY = 0; plane_img.name = String(pic); plane_img.rotationZ = 0; plane_img.x = 0; var contain:DisplayObject3D = new DisplayObject3D(); contain.addChild(plane_img) contain.moveForward(pic); rootNode.addChild(contain); _contain_array.push(contain); ............ for(var i:int = 0; i < _logic.get_podlogka_array().length; i++) { Tweener.addTween( _contain_array[i], { rotationX:RX , y:0, z:0, time:time, transition:"easeinoutexpo" }); and there for blur i can use : 1) Tweener.addTween(_plane_array[i], { _blur_blurX:142, time:2, transition:"easeinoutexpo" }); its works fine but blur limited by rectangle 2) Tweener.addTween(rootNode.container, { _blur_blurX:142, time:2, transition:"easeinoutexpo" }); its works fine but blur apply to all rootNode 3) Tweener.addTween(_contain_array[i].container, { _blur_blurX:142, time:2, transition:"easeinoutexpo" }); Something like that dont work =(( When i scene.addChild(contain) i lose functionality of project ![]()
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Re: Tweeners blurtnx a lot =)
nice example
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