Our desktop Java3D application is suffering from very sluggest responsiveness and during testing we found that even the standard rotating cube example program would result in 50% CPU usage in the JVM (100% if two instances were run). When the test was repeated on the same machine to gather further information for this post the CPU issue disappeared. What things could possibly cause this behavior and how can we diagnose it?
[Message sent by forum member 'petroslj' (petroslj)]
http://forums.java.net/jive/thread.jspa?messageID=285033---------------------------------------------------------------------
To unsubscribe, e-mail:
interest-unsubscribe@...
For additional commands, e-mail:
interest-help@...