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Using setScoreOffsetSeconds() with sound-file playback.

by Andy Fillebrown :: Rate this Message:

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Hello again,

I'm having an issue getting 'csoundSetScoreOffsetSeconds' to work correctly when called on a .csd that uses the 'soundin' opcode.  After calling 'csoundSetScoreOffsetSeconds', the 'soundin' opcode still reads the sound-file from wherever it left off from the previous performance.  I've tried a few different ways of working around this, using 'loscil' with GEN01, 'diskin', 'diskin2', etc...  but they all do the same thing as 'soundin'.  Is there a way to play sound-files and still have them respond correctly to 'csoundSetScoreOffsetSeconds', without having to recompile the .csd?

Regards,
-andy.f

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