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by MORAWETZ Martin-2 :: Rate this Message:

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Thank you all for responding,
 
I managed somehow to get it to work by specifiying the
args in resin.conf, actually I don't know what I did different
now.
 
http://www.caucho.com/resin-3.1/doc/ide-eclipse.xtp says:
"You can launch Resin internally from Eclipse by launching
the main Resin class with the correct parameters", which was
my second debugging approach. I used 'com.caucho.boot.ResinBoot' 
as main Resin class. Doing so apparently lets me debug the
watchdog process again, is that correct?
 
Regards Martin
-----Ursprüngliche Nachricht-----
Von: resin-interest-bounces@... [mailto:resin-interest-bounces@...] Im Auftrag von Mike Wynholds
Gesendet: Dienstag, 14. August 2007 19:31
An: General Discussion for the Resin application server
Betreff: Re: [Resin-interest] Debugging Resin Apps in/with Eclipse

Just to be even more specific, the requirement for putting the cmd line args in resin.conf on windows actually kicked in at 3.1.2 (for some reason).  With 3.1.1 I was able to debug by putting the cmd line args on the cmd line.  Dunno why.

 

As for getting debugging to work with windows and Resin 3.1.2, I am able to do so with IDEA (dunno about eclipse), but adding this to resin.conf:

 

      <jvm-arg>-Xdebug</jvm-arg>

      <jvm-arg>-Xnoagent</jvm-arg>

      <jvm-arg>-Djava.compiler=NONE</jvm-arg>

      <jvm-arg>-Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=5005</jvm-arg>

 

and then having IDEA connect to any old remote server (nothing Resin specific).

 

what you are seeing when you put the cmd line args on the cmd line is the Resin watchdog process running in debug mode.  so you could debug the watchdog process, but not the Resin process.  not quite what you want.

 

..mike..

 


From: resin-interest-bounces@... [mailto:resin-interest-bounces@...] On Behalf Of Eric Kreiser
Sent: Tuesday, August 14, 2007 8:58 AM
To: General Discussion for the Resin application server
Subject: Re: [Resin-interest] Debugging Resin Apps in/with Eclipse

 

I am on linux... but specifying the args in the resin.conf works great for me...

the main difference is that prior to the resin 3.1.x series... the watchdog parent process was not java... and simply passed any arguments passed to it down to the child java process which was actually your application server.

now in the 3.1.x series... the parent process is java as well as the child process... and the way to alter the child process is thru the resin.conf


MORAWETZ Martin wrote:

I use Resin on a windows machine. I tried both specifying the

args in resin.conf and starting Resin with 'httpd.exe args'.

 

Specifiying them in resin.conf results in:

 

java.net.ConnectException: Connection refused: connect
        at java.net.PlainSocketImpl.socketConnect(Native Method)
        at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333)
        at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195)
        at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182)
        at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366)
        at java.net.Socket.connect(Socket.java:518)
        at java.net.Socket.connect(Socket.java:468)
        at java.net.Socket.<init>(Socket.java:365)
        at java.net.Socket.<init>(Socket.java:179)
        at com.caucho.server.resin.Resin.parseCommandLine(Resin.java:934)
        at com.caucho.server.resin.Resin.main(Resin.java:1341)
Can't connect to parent process through socket 1976
Resin needs to connect to its parent.
[Loaded java.util.IdentityHashMap$KeySet from C:\Programme\Java\jdk1.6.0_02\jre\
lib\rt.jar]
[Loaded java.util.IdentityHashMap$IdentityHashMapIterator from C:\Programme\Java
\jdk1.6.0_02\jre\lib\rt.jar]
[Loaded java.util.IdentityHashMap$KeyIterator from C:\Programme\Java\jdk1.6.0_02
\jre\lib\rt.jar]
[Loaded java.io.DeleteOnExitHook from C:\Programme\Java\jdk1.6.0_02\jre\lib\rt.j
ar]

 

Resin doesn't start up.

 

Starting httpd.exe with the args

C:\Programme\resin\httpd.exe -Xdebug -Xnoagent -Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=12345 -server a

causes Resin to start up correctly saying

 

"Listening for transport dt_socket at address: 12345
Resin Professional 3.1.2 (built Wed, 18 Jul 2007 11:30:06 PDT)
Copyright(c) 1998-2007 Caucho Technology.  All rights reserved.

    :

    :

"

 

As I wrote before, partly it works, because I can see the Resin Threads in

the Eclipse Debug perspective.

 

Interesting thow that specifying the arguments in the resin.conf and with

httpd.exe behaves that different.

 

Regards Martin

 

 

 

-----Ursprüngliche Nachricht-----
Von: resin-interest-bounces@... [resin-interest-bounces@...] Im Auftrag von Shane Cruz
Gesendet: Dienstag, 14. August 2007 14:36
An: General Discussion for the Resin application server
Betreff: Re: [Resin-interest] Debugging Resin Apps in/with Eclipse

How are you passing the arguments to the JVM?  In Resin 3.0, that was done with specifying “args” in httpd.sh.  In Resin 3.1 you need to specify the arguments in resin.conf as shown here:

 

http://www.caucho.com/resin-3.1/doc/server-tags.xtp#jvm-arg

 

Shane

 


From: resin-interest-bounces@... [resin-interest-bounces@...] On Behalf Of MORAWETZ Martin
Sent: Tuesday, August 14, 2007 7:09 AM
To: General Discussion for the Resin application server
Subject: [Resin-interest] Debugging Resin Apps in/with Eclipse

 

Hi,

I had two approaches to debug Resin Apps within Eclipse
which worked for me perfectly with Resin 3.0.x. However
with Resin 3.1.2 I can't get them to work.

The first approach was to start Resin with the arguments
-Xdebug -Xnoagent
-Xrunjdwp:transport=dt_socket,server=y,suspend=n,address=12345
and have in Eclipse Resin as Remote Application configured
(Run -> Debug -> Remote Application), connection Type Socket.

The second approach was to start Resin in Eclipse having
Resin configured as 'Java Application'. To switch from Resin
3.0.x to Resin 3.1.2 I just had to change the classpath and
change the main class from
'com.caucho.server.http.ResinServer' to
'com.caucho.boot.ResinBoot' (I guess).

Both approaches show the same result with Resin 3.1.2.
I see the Resin threads in the debug perspective as usual, I'm able
to run the application, but Breakpoints don't get recognized
hence I'm not able to debug.

Any Ideas?

Regards Martin

 


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