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What's upFolks:
Thought I'd give a quick update on where things are at - I am currently working to get selection functionality back to normal; in a nutshell, the selection data structures needed to be generalized in the same way that geometric primitives have been generalized. Interestingly, I'm using mercurial to make a lot of small commits locally, before I push the entire set of (large) changes all-at-once. This is turning-out to be a big win. I have a lot of work distractions lately so no promises on when, but I hope to wrap-up selection and hint mapping and release 0.8 soon. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ OpenSolaris 2009.06 is a cutting edge operating system for enterprises looking to deploy the next generation of Solaris that includes the latest innovations from Sun and the OpenSource community. Download a copy and enjoy capabilities such as Networking, Storage and Virtualization. Go to: http://p.sf.net/sfu/opensolaris-get _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: What's upOn Thu, Jun 4, 2009 at 7:55 AM, Timothy M. Shead <tshead@...> wrote:
> Thought I'd give a quick update on where things are at - I am currently > working to get selection functionality back to normal; in a nutshell, > the selection data structures needed to be generalized in the same way > that geometric primitives have been generalized. Interestingly, I'm > using mercurial to make a lot of small commits locally, before I push > the entire set of (large) changes all-at-once. This is turning-out to > be a big win. I have a lot of work distractions lately so no promises > on when, but I hope to wrap-up selection and hint mapping and release > 0.8 soon. My main priorities are converting plugins to the new structure and getting the painter cache up and running again. The latter contains some severe bugs because I only did a quick and dirty conversion to generic primitives, but these should be solved once we overhaul the cache system, which is part of the hint mapping work. Cheers, -- Bart ------------------------------------------------------------------------------ OpenSolaris 2009.06 is a cutting edge operating system for enterprises looking to deploy the next generation of Solaris that includes the latest innovations from Sun and the OpenSource community. Download a copy and enjoy capabilities such as Networking, Storage and Virtualization. Go to: http://p.sf.net/sfu/opensolaris-get _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: What's upOn Thu, Jun 4, 2009 at 7:55 AM, Timothy M. Shead<tshead@...> wrote:
> that geometric primitives have been generalized. Interestingly, I'm > using mercurial to make a lot of small commits locally, before I push Are you using mercurial, or git? I'd like to set up a local repository here too, so it's probably best if we use the same. How do you interface with the existing SVN repository? Cheers, -- Bart ------------------------------------------------------------------------------ OpenSolaris 2009.06 is a cutting edge operating system for enterprises looking to deploy the next generation of Solaris that includes the latest innovations from Sun and the OpenSource community. Download a copy and enjoy capabilities such as Networking, Storage and Virtualization. Go to: http://p.sf.net/sfu/opensolaris-get _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: What's upBart Janssens wrote:
> On Thu, Jun 4, 2009 at 7:55 AM, Timothy M. Shead<tshead@...> wrote: >> that geometric primitives have been generalized. Interestingly, I'm >> using mercurial to make a lot of small commits locally, before I push > > Are you using mercurial, or git? I'd like to set up a local repository > here too, so it's probably best if we use the same. How do you > interface with the existing SVN repository? I've definitely settled on mercurial - I am using it with the hgsubversion extension, YMMV. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ OpenSolaris 2009.06 is a cutting edge operating system for enterprises looking to deploy the next generation of Solaris that includes the latest innovations from Sun and the OpenSource community. Download a copy and enjoy capabilities such as Networking, Storage and Virtualization. Go to: http://p.sf.net/sfu/opensolaris-get _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: What's up"Timothy M. Shead" <tshead@...> writes:
> I've definitely settled on mercurial Have you tried git?;). -- Esben Stien is b0ef@e s a http://www. s t n m irc://irc. b - i . e/%23contact sip:b0ef@ e e jid:b0ef@ n n ------------------------------------------------------------------------------ OpenSolaris 2009.06 is a cutting edge operating system for enterprises looking to deploy the next generation of Solaris that includes the latest innovations from Sun and the OpenSource community. Download a copy and enjoy capabilities such as Networking, Storage and Virtualization. Go to: http://p.sf.net/sfu/opensolaris-get _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: What's upEsben Stien wrote:
> "Timothy M. Shead" <tshead@...> writes: > >> I've definitely settled on mercurial > > Have you tried git?;). > Yes - I don't want to insult anyone's favorite DVCS, but after giving git an honest try, I dislike its interface pretty strongly at this point. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ OpenSolaris 2009.06 is a cutting edge operating system for enterprises looking to deploy the next generation of Solaris that includes the latest innovations from Sun and the OpenSource community. Download a copy and enjoy capabilities such as Networking, Storage and Virtualization. Go to: http://p.sf.net/sfu/opensolaris-get _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: What's upOn Sun, Jun 7, 2009 at 5:12 PM, Timothy M. Shead<tshead@...> wrote:
> Bart Janssens wrote: >> On Thu, Jun 4, 2009 at 7:55 AM, Timothy M. Shead<tshead@...> wrote: >>> that geometric primitives have been generalized. Interestingly, I'm >>> using mercurial to make a lot of small commits locally, before I push >> >> Are you using mercurial, or git? I'd like to set up a local repository >> here too, so it's probably best if we use the same. How do you >> interface with the existing SVN repository? > > I've definitely settled on mercurial - I am using it with the > hgsubversion extension, YMMV. OK, I'm using hgsvn, which now has hgpushsvn as well. I see in the repository that I goofed up somewhere, and undid and then redid your latest LuxRender change, dunno why. Here's what I did: - commit my changes to the eclipse workspace clone - hgpullsvn in my svn copy - pull from svn copy to eclipse clone - merge changes in the svn clone - push changes from the eclipse clone to the svn copy - run hg update in the svn copy - run hgpushsvn to commit changes I think I missed something about how I can combine changes from both SVN and myself. Either way, I'm convinced that Mercurial Eclipse will work out fine for me, so as far as I'm concerned we can switch to Mercurial as the main version control system. Cheers, -- Bart ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Hg [was:] What's upBart Janssens wrote:
> On Sun, Jun 7, 2009 at 5:12 PM, Timothy M. Shead<tshead@...> wrote: >> Bart Janssens wrote: >>> On Thu, Jun 4, 2009 at 7:55 AM, Timothy M. Shead<tshead@...> wrote: >>>> that geometric primitives have been generalized. Interestingly, I'm >>>> using mercurial to make a lot of small commits locally, before I push >>> Are you using mercurial, or git? I'd like to set up a local repository >>> here too, so it's probably best if we use the same. How do you >>> interface with the existing SVN repository? >> I've definitely settled on mercurial - I am using it with the >> hgsubversion extension, YMMV. > > OK, I'm using hgsvn, which now has hgpushsvn as well. I see in the > repository that I goofed up somewhere, and undid and then redid your > latest LuxRender change, dunno why. Here's what I did: another, you need to rebase - see http://mercurial.selenic.com/wiki/RebaseProject The main hurdle in adopting hg is the lack of CTest support, which complicates things (you could still hack something together with a script that updates the repository and then runs CTest, but all your dashboard submissions would be experimental) ... this may be worth doing if things go-on too long. I guess another alternative would be to switch to hg for normal development in the short-erm, but have a process of automatically pushing changes to svn, where it would be accessible to dashboard clients. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upOn Fri, Jun 26, 2009 at 6:32 AM, Timothy M. Shead<tshead@...> wrote:
> The main hurdle in adopting hg is the lack of CTest support, which > complicates things (you could still hack something together with a Do you know if there is a chance we will see Mercurial support in release of CTest anytime soon? I found these links: http://www.mail-archive.com/cmake@.../msg17597.html http://public.kitware.com/Bug/view.php?id=7879 There is very little response, however. Maybe we should bring it up again on the CMake list? > I guess another alternative would be to switch to hg for normal > development in the short-erm, but have a process of automatically > pushing changes to svn, where it would be accessible to dashboard clients. Yes, this also has the advantage that the source code remains more accessible, since I get the feeling people may be a bit scared by having to use something "obscure" like Mercurial. Cheers, -- Bart ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upBart Janssens wrote:
> On Fri, Jun 26, 2009 at 6:32 AM, Timothy M. Shead<tshead@...> wrote: >> The main hurdle in adopting hg is the lack of CTest support, which >> complicates things (you could still hack something together with a > > Do you know if there is a chance we will see Mercurial support in > release of CTest anytime soon? I found these links: > http://www.mail-archive.com/cmake@.../msg17597.html > http://public.kitware.com/Bug/view.php?id=7879 > > There is very little response, however. Maybe we should bring it up > again on the CMake list? >> I guess another alternative would be to switch to hg for normal >> development in the short-erm, but have a process of automatically >> pushing changes to svn, where it would be accessible to dashboard clients. > > Yes, this also has the advantage that the source code remains more > accessible, since I get the feeling people may be a bit scared by > having to use something "obscure" like Mercurial. Doing a (one-way) conversion from svn to hg is straightforward, and I've setup the appropriate mapping from usernames to people. So I can lock-down svn and create the "official" hg starting-point whenever we're ready. In the meantime, I'm looking into "advanced" CTest scripting as a way to incorporate hg into dashboard submission. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upOn Sat, Jun 27, 2009 at 4:50 PM, Timothy M. Shead<tshead@...> wrote:
> Doing a (one-way) conversion from svn to hg is straightforward, and I've > setup the appropriate mapping from usernames to people. So I can > lock-down svn and create the "official" hg starting-point whenever we're > ready. Will we be hosting a "central" Mercurial repository, and if so, where? I see from the Mercurial homepage that Google Code now supports it, another choice would be http://bitbucket.org. P.S. I figured out too late how to use rebase, so I goofed up the SVN history again. I think I got it now, though, so it shouldn't happen again. Cheers, -- Bart ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upBart Janssens wrote:
> On Sat, Jun 27, 2009 at 4:50 PM, Timothy M. Shead<tshead@...> wrote: >> Doing a (one-way) conversion from svn to hg is straightforward, and I've >> setup the appropriate mapping from usernames to people. So I can >> lock-down svn and create the "official" hg starting-point whenever we're >> ready. > > Will we be hosting a "central" Mercurial repository, and if so, where? > I see from the Mercurial homepage that Google Code now supports it, > another choice would be http://bitbucket.org. I imagine that we would use our SourceForge hg repository as the "official" repository to start, and that I would be responsible for pushing changes to it. Remember that part of the 'Zen' of DVCS is to embrace its fluid, ad-hoc, decentralized nature, so nothing is set in stone. In particular, individual developers are on their own: they can email patches (generated using hg), publish their repository temporarily from a laptop, host their own server, use a hosting service, etc. I plan to use bitbucket.org and/or k-3d.com to publish my personal repository(ies). > P.S. I figured out too late how to use rebase, so I goofed up the SVN > history again. I think I got it now, though, so it shouldn't happen > again. FWIW, the root cause here is the fundamental "impedance mismatch" between distributed and centralized version control systems - things will work much more smoothly once we make the change to full Hg. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upTimothy M. Shead wrote:
> Remember that part of the 'Zen' of DVCS is to embrace its fluid, ad-hoc, > decentralized nature, so nothing is set in stone. In particular, > individual developers are on their own: they can email patches > (generated using hg), publish their repository temporarily from a > laptop, host their own server, use a hosting service, etc. I plan to > use bitbucket.org and/or k-3d.com to publish my personal repository(ies). Following-up, I went-ahead and published my "selection" repository to http://bitbucket.org/tshead/k3d/ ... note that this is mainly for testing purposes, and anyone who is curious to follow my progress - ultimately, I will merge this work back into the "main" svn repository. This is a good example of a "big" change that would otherwise have to live in a private sandbox on one person's machine before getting committed all-at-once. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upOn Sun, Jul 5, 2009 at 7:30 PM, Timothy M. Shead<tshead@...> wrote:
> Following-up, I went-ahead and published my "selection" repository to > http://bitbucket.org/tshead/k3d/ ... note that this is mainly for > testing purposes, and anyone who is curious to follow my progress - > ultimately, I will merge this work back into the "main" svn repository. > This is a good example of a "big" change that would otherwise have to > live in a private sandbox on one person's machine before getting > committed all-at-once. As mentioned, my repository is at http://k3d-bart.googlecode.com. I intend to push my changes there from now on, and will no longer commit to the SVN repository. How will we use the "central" Hg repository in the future? Will you pull changes from all developer repositories, and merge these to form the official repository? Right now, I merge with SVN from time to time, and when it is set up I will merge with the SF Hg repository. Should I also merge with your bitbucket repository? Cheers, -- Bart ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upBart Janssens wrote:
> As mentioned, my repository is at http://k3d-bart.googlecode.com. I > intend to push my changes there from now on, and will no longer commit > to the SVN repository. How will we use the "central" Hg repository in > the future? Will you pull changes from all developer repositories, and > merge these to form the official repository? Alright! Now things are getting interesting. To make them more interesting ;) I've turned-off all svn access for the time being, so we can see how things work. Yes, in a nutshell developers should ping the list when they're ready to have changesets "pulled". Note that in this new world, the goal of a developer should be to produce "the perfect changeset". Because I'm going to be doing more work, devs will have to make my job as easy as possible: * You should try to capture a single, well-defined feature with your changes. It can be composed of multiple commits, but they should all be related. If you start a new feature while in the middle of another, clone your repository or branch. Cloning is your friend - it's a very lightweight operation, so you should use it often. Tip: clone your repository before pulling in a big set of changes, it's an easy way to back-out of messy merges. * Changes must be rebased before posting - i.e. it's up to the dev to handle merge conflicts. Rebasing is your friend - it eliminates the many annoying "merged with revision foo" messages that otherwise clutter the repository. > Right now, I merge with SVN from time to time, and when it is set up I > will merge with the SF Hg repository. Should I also merge with your > bitbucket repository? It's totally up to you ... if you're interested, merge, if not, don't. These changes will end-up in svn pretty-soon regardless (selection-conversion is the only big item remaining). Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upOn Sat, Jun 27, 2009 at 4:50 PM, Timothy M. Shead<tshead@...> wrote:
>> There is very little response, however. Maybe we should bring it up >> again on the CMake list? > > Sounds good ... As a follow-up: Mercurial support is now in the CMake CVS repository, see http://public.kitware.com/Bug/view.php?id=7879 Cheers, -- Bart ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upBart Janssens wrote:
> On Sat, Jun 27, 2009 at 4:50 PM, Timothy M. Shead<tshead@...> wrote: >>> There is very little response, however. Maybe we should bring it up >>> again on the CMake list? >> Sounds good ... > > As a follow-up: Mercurial support is now in the CMake CVS repository, > see http://public.kitware.com/Bug/view.php?id=7879 > > Cheers, > if things work well ... Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upOn Sat, Jul 11, 2009 at 5:41 PM, Timothy M. Shead<tshead@...> wrote:
> Sweeeet! Building it now ... maybe we can make The Switch this weekend, > if things work well ... It seems a Mercurial repository has magically appeared on the sf.net site, however, it is unrelated to mine. This is probably because we each had our own conversion from SVN to start with. I think I can fix this by starting with a clone from the sf.net repository, and then import all my changes since the my last SVN commit as patches? Cheers, -- Bart ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: Hg [was:] What's upBart Janssens wrote:
> On Sat, Jul 11, 2009 at 5:41 PM, Timothy M. Shead<tshead@...> wrote: >> Sweeeet! Building it now ... maybe we can make The Switch this weekend, >> if things work well ... > > It seems a Mercurial repository has magically appeared on the sf.net > site, however, it is unrelated to mine. This is probably because we > each had our own conversion from SVN to start with. I think I can fix > this by starting with a clone from the sf.net repository, and then > import all my changes since the my last SVN commit as patches? Yes, I haven't had a chance to document things, but This Is It. I created the new repository using hg convert instead of hgsubversion. The reason all the changesets are different is that they incorporate full author information, instead of just svn usernames, which changes all of the hashes. You should be able to rebase your changes without too much trouble. I am still getting my new machine setup - it is a Mac Mini dual-booting OSX and Ubuntu, so I've had to do everything twice. Cheers, Tim ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Switch to Mercurial ...... is out there. The best place to start is at the new
http://www.k-3d.org/wiki/Code page in the wiki. Cheers, Tim ------------------------------------------------------------------------------ Enter the BlackBerry Developer Challenge This is your chance to win up to $100,000 in prizes! For a limited time, vendors submitting new applications to BlackBerry App World(TM) will have the opportunity to enter the BlackBerry Developer Challenge. See full prize details at: http://p.sf.net/sfu/Challenge _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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