On 09/06/06 00:54:00, Brett Foster wrote:
> Ok bad luck is one thing but it doesn't make sense for the firearms
> to appear in Fort Ludios without ammo. It doesn't seem to happen like
> that elsewhere in the dungeon. If a soldier has a pistol he has
> bullets. If a shopkeeper has a shotgun there are shells. And so on.
> True?
I don't _think_ so. At least, I can't see any special casing in the
code for Fort Ludios that relates to firearms or ammo. Since Fort
Ludios is full of barracks, it's possible the effect is caused by those
and you're just seeing it magnified on Ludios, but I can't even see
anything obvious to cause soldiers generated in barracks to be any
different to other soldiers.
Ali.
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