any auxillary hopengl modules?

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any auxillary hopengl modules?

by jamin1001 :: Rate this Message:

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Hello,

I was wondering if anyone made any additional utilities to complement HOpenGL.  For example, I was wondering why there weren't any math operations such as "negate" defined on Vector3, or why it wasn't made an instance of Num in HOpenGL.


Thanks,

Jamin