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broadway cafehey everyone,
we didn't quite make it for the last "letsmakegames". Our broadway cafe game for the iPhone has finally been released. http://www.istpika.com/en/press-releases/219/ It connects to facebook and operates in English, Japanese and Korean. |
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RE: broadway cafe> Date: Fri, 4 Sep 2009 19:14:44 -0700 > From: jeremy.b@... > To: pigmi@... > Subject: [PIGMI] broadway cafe > > > hey everyone, > we didn't quite make it for the last "letsmakegames". Our broadway cafe game > for the iPhone has finally been released. > > http://www.istpika.com/en/press-releases/219/ > > It connects to facebook and operates in English, Japanese and Korean. > > > -- > View this message in context: http://www.nabble.com/broadway-cafe-tp25304460p25304460.html > Sent from the PIGMI mailing list archive at Nabble.com. > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > Check out The Great Australian Pay Check Take a peek at other people's pay and perks |
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Re: broadway cafeCongrats!
> hey everyone, > we didn't quite make it for the last "letsmakegames". Our broadway cafe game > for the iPhone has finally been released. > > http://www.istpika.com/en/press-releases/219/ > > It connects to facebook and operates in English, Japanese and Korean. > > > --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... |
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Re: broadway cafeTah. sales are not too bad at the moment.
But on the onther hand ... We run a leaderboard server which tracks each player. By comparing real sales to access data, we've found that 80% of registered users are using pirated copies. By doing a bit of hunting it was easy to find the cracked copies floating about. We're considering methods to block the pirates :)
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Re: broadway cafeOn Wed, Sep 9, 2009 at 11:20 AM, jezza-b<jeremy.b@...> wrote:
> By comparing real sales to access data, we've found that 80% of registered > users are using pirated copies. Wow. 80%. That makes me feel ill, and sad. -- :: Simon Wittber :: http://www.linkedin.com/in/simonwittber :: phone: +61.4.0135.0685 :: jabber/msn: simonwittber@... --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... |
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Piracy and Leaderboards? Re: [PIGMI] broadway cafeOn 09/09/2009, at 11:20 AM, jezza-b wrote: > By comparing real sales to access data, we've found that 80% of > registered > users are using pirated copies. Last time I ranted about this, people didn't believe me ;-( Your experience matches what I have read over the last 6 months on various blogs and especially the iPhoneSB group. Do you think naming and shaming on the leaderboards is a viable tactic, or interfering with high scores? I'm in design mode at present trying to decide if anti-piracy should be considered part of community services. This might be a good way to decide between OpenFeint et al. --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... |
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RE: Piracy and Leaderboards? Re: [PIGMI] broadway cafeIf your "anti-piracy" tactics turn pirates into buyers, then they are
worthwhile. Otherwise, you are wasting your time. -----Original Message----- From: Andy Dent [mailto:dent@...] Sent: Wednesday, 9 September 2009 2:02 PM To: pigmi@... Subject: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe On 09/09/2009, at 11:20 AM, jezza-b wrote: > By comparing real sales to access data, we've found that 80% of > registered > users are using pirated copies. Last time I ranted about this, people didn't believe me ;-( Your experience matches what I have read over the last 6 months on various blogs and especially the iPhoneSB group. Do you think naming and shaming on the leaderboards is a viable tactic, or interfering with high scores? I'm in design mode at present trying to decide if anti-piracy should be considered part of community services. This might be a good way to decide between OpenFeint et al. --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... |
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Re: Piracy and Leaderboards? Re: [PIGMI] broadway cafeOn Wed, Sep 9, 2009 at 2:06 PM, Paul Turbett<sls@...> wrote:
> If your "anti-piracy" tactics turn pirates into buyers, then they are > worthwhile. Otherwise, you are wasting your time. Hmm there is a profound piece of wisdom in that sentence. I like the idea. I feel better now. -- :: Simon Wittber :: http://www.linkedin.com/in/simonwittber :: phone: +61.4.0135.0685 :: jabber/msn: simonwittber@... --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... |
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Re: Piracy and Leaderboards? Re: [PIGMI] broadway cafeI agree. It's possible to turn pirates into purchasers, but at the end
of the day your time will likely be better spent making another (better) game, or working on your marketing. -Joel Paul Turbett wrote: > If your "anti-piracy" tactics turn pirates into buyers, then they are > worthwhile. Otherwise, you are wasting your time. > > -----Original Message----- > From: Andy Dent [mailto:dent@...] > Sent: Wednesday, 9 September 2009 2:02 PM > To: pigmi@... > Subject: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe > > > On 09/09/2009, at 11:20 AM, jezza-b wrote: > >> By comparing real sales to access data, we've found that 80% of >> registered >> users are using pirated copies. > > Last time I ranted about this, people didn't believe me ;-( > > Your experience matches what I have read over the last 6 months on > various blogs and especially the iPhoneSB group. > > Do you think naming and shaming on the leaderboards is a viable > tactic, or interfering with high scores? > > I'm in design mode at present trying to decide if anti-piracy should > be considered part of community services. > > This might be a good way to decide between OpenFeint et al. > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > > --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... |
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Re: Piracy and Leaderboards? Re: [PIGMI] broadway cafePersonally, I'd be inclined to let them get away with one game, but be much harsher with the second. That way, if they like your first game good enough to want the second (no questions asked), they'll pay for it :) I wish people were content with free demos without wanting the steal the whole game. And I hope that no one in the scene in Perth is doing any pirating! That would be a bit like backstabbing, really :( Ellen From: Joel Blackwell <joel@...> To: pigmi@... Sent: Wednesday, 9 September, 2009 2:22:43 PM Subject: Re: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe I agree. It's possible to turn pirates into purchasers, but at the end of the day your time will likely be better spent making another (better) game, or working on your marketing. -Joel Paul Turbett wrote: > If your "anti-piracy" tactics turn pirates into buyers, then they are > worthwhile. Otherwise, you are wasting your time. > > -----Original Message----- > From: Andy Dent [mailto:dent@...] Sent: Wednesday, 9 September 2009 2:02 PM > To: pigmi@... > Subject: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe > > > On 09/09/2009, at 11:20 AM, jezza-b wrote: > >> By comparing real sales to access data, we've found that 80% of registered >> users are using pirated copies. > > Last time I ranted about this, people didn't believe me ;-( > > Your experience matches what I have read over the last 6 months on various blogs and especially the iPhoneSB group. > > Do you think naming and shaming on the leaderboards is a viable tactic, or interfering with high scores? > > I'm in design mode at present trying to decide if anti-piracy should be considered part of community services. > > This might be a good way to decide between OpenFeint et al. > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > > --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... Get more done like never before with Yahoo!7 Mail. Learn more. |
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RE: Piracy and Leaderboards? Re: [PIGMI] broadway cafeI guess part of the difference is that (again, as far as I know) titles don't sell for $80-$100 dollars on the iPhone, while they obviously do on the PC, so the relative tingling of the 'Bargain-Sense' is less. Just my rambling thoughts on the matter. Note: Being Steam, it was obviously US dollars. Also, Droplitz is now $10, a price where I start giving things more scrutiny. Date: Tue, 8 Sep 2009 23:31:46 -0700 From: sunlightsylph@... To: pigmi@... Subject: Re: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe Personally, I'd be inclined to let them get away with one game, but be much harsher with the second. That way, if they like your first game good enough to want the second (no questions asked), they'll pay for it :) I wish people were content with free demos without wanting the steal the whole game. And I hope that no one in the scene in Perth is doing any pirating! That would be a bit like backstabbing, really :( Ellen From: Joel Blackwell <joel@...> To: pigmi@... Sent: Wednesday, 9 September, 2009 2:22:43 PM Subject: Re: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe I agree. It's possible to turn pirates into purchasers, but at the end of the day your time will likely be better spent making another (better) game, or working on your marketing. -Joel Paul Turbett wrote: > If your "anti-piracy" tactics turn pirates into buyers, then they are > worthwhile. Otherwise, you are wasting your time. > > -----Original Message----- > From: Andy Dent [mailto:dent@...] Sent: Wednesday, 9 September 2009 2:02 PM > To: pigmi@... > Subject: [PIGMI] Piracy and Leaderboards? Re: [PIGMI] broadway cafe > > > On 09/09/2009, at 11:20 AM, jezza-b wrote: > >> By comparing real sales to access data, we've found that 80% of registered >> users are using pirated copies. > > Last time I ranted about this, people didn't believe me ;-( > > Your experience matches what I have read over the last 6 months on various blogs and especially the iPhoneSB group. > > Do you think naming and shaming on the leaderboards is a viable tactic, or interfering with high scores? > > I'm in design mode at present trying to decide if anti-piracy should be considered part of community services. > > This might be a good way to decide between OpenFeint et al. > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > > > --------------------------------------------------------------------- > To unsubscribe, e-mail: pigmi-unsubscribe@... > For additional commands, e-mail: pigmi-help@... > > --------------------------------------------------------------------- To unsubscribe, e-mail: pigmi-unsubscribe@... For additional commands, e-mail: pigmi-help@... Get more done like never before with Yahoo!7 Mail. Learn more. Check out The Great Australian Pay Check Take a peek at other people's pay and perks |
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