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dyld: Symbol not found: __cg_jpeg_resync_to_restartI managed to install Player/Stage (and Gazebo) under Mac OS X
(10.4.9) and I can run all examples in Gazebo and Stage. However, I cannot run the examples that are part of /player-2.0 .3/ examples/libplayerc++ while attempting to run a robot autonomously in player/stage, because I get the following error: dyld: Symbol not found: __cg_jpeg_resync_to_restart Referenced from: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ Frameworks/ImageIO.framework/Versions/A/ImageIO Expected in: /sw/lib/libJPEG.dylib Trace/BPT trap Apparently this is a problem with inconsistencies due to multiple versions of the libjpeg.dylib (and libJPEG.dylib) libraries that exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and System/Library/Frameworks/ApplicationServices.framework/Versions/A/ Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib respectively. I saw a similar post in the playerstage-users archive, however the solution of removing the symbolic links in /sw/lib for libjpeg.dylib does not work for me as I would not be able to build player again and besides, this would mean that other apps requiring fink's libjpeg.dylib with have issues too. Has anybody come across this issue? Any ideas how to resolve it? Thanks, --Juan ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: dyld: Symbol not found: __cg_jpeg_resync_to_restartDo you have your environment variable:
DYLD_FALLBACK_LIBRARY_PATH set properly? Put this lines in your ~/.profile export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib:$DYLD_FALLBACK_LIBRARY_PATH That should fix it. Nathan On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote: > I managed to install Player/Stage (and Gazebo) under Mac OS X > (10.4.9) and I can run all examples in Gazebo and Stage. > However, I cannot run the examples that are part of /player-2.0 .3/ > examples/libplayerc++ while attempting to run a robot autonomously in > player/stage, because I get the following error: > > dyld: Symbol not found: __cg_jpeg_resync_to_restart > Referenced from: > > /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ > Frameworks/ImageIO.framework/Versions/A/ImageIO > Expected in: /sw/lib/libJPEG.dylib > > Trace/BPT trap > > > Apparently this is a problem with inconsistencies due to multiple > versions of the libjpeg.dylib (and libJPEG.dylib) libraries that > exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and > System/Library/Frameworks/ApplicationServices.framework/Versions/A/ > Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib > respectively. > > I saw a similar post in the playerstage-users archive, however the > solution of removing the symbolic links in /sw/lib for libjpeg.dylib > does not work for me as I would not be able to build player again and > besides, this would mean that other apps requiring fink's > libjpeg.dylib with have issues too. > > Has anybody come across this issue? Any ideas how to resolve it? > > Thanks, > > --Juan > > > > ---------------------------------------------------------------------- > --- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php? > page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: dyld: Symbol not found: __cg_jpeg_resync_to_restartThanks, Nathan. I had tried that before (and just to double-check I
just tried it again), but it does not solve the error. Weird, huh? --J On Apr 11, 2007, at 7:36 PM, Nathan Michael wrote: > Do you have your environment variable: > > DYLD_FALLBACK_LIBRARY_PATH > > set properly? > > Put this lines in your ~/.profile > > export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib:$DYLD_FALLBACK_LIBRARY_PATH > > That should fix it. > > Nathan > > On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote: > >> I managed to install Player/Stage (and Gazebo) under Mac OS X >> (10.4.9) and I can run all examples in Gazebo and Stage. >> However, I cannot run the examples that are part of /player-2.0 .3/ >> examples/libplayerc++ while attempting to run a robot autonomously in >> player/stage, because I get the following error: >> >> dyld: Symbol not found: __cg_jpeg_resync_to_restart >> Referenced from: >> >> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ >> Frameworks/ImageIO.framework/Versions/A/ImageIO >> Expected in: /sw/lib/libJPEG.dylib >> >> Trace/BPT trap >> >> >> Apparently this is a problem with inconsistencies due to multiple >> versions of the libjpeg.dylib (and libJPEG.dylib) libraries that >> exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and >> System/Library/Frameworks/ApplicationServices.framework/Versions/A/ >> Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib >> respectively. >> >> I saw a similar post in the playerstage-users archive, however the >> solution of removing the symbolic links in /sw/lib for libjpeg.dylib >> does not work for me as I would not be able to build player again and >> besides, this would mean that other apps requiring fink's >> libjpeg.dylib with have issues too. >> >> Has anybody come across this issue? Any ideas how to resolve it? >> >> Thanks, >> >> --Juan >> >> >> >> --------------------------------------------------------------------- >> - >> --- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to >> share your >> opinions on IT & business topics through brief surveys-and earn cash >> http://www.techsay.com/default.php? >> page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > > ---------------------------------------------------------------------- > --- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php? > page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: dyld: Symbol not found: __cg_jpeg_resync_to_restartAre you running from where you built player? I usually find that
after a 'make install,' this problem goes away. (but it's frustrating, regardless) brian. On Apr 12, 2007, at 2:13 AM, Juan D. Velasquez wrote: > Thanks, Nathan. I had tried that before (and just to double-check I > just tried it again), but it does not solve the error. Weird, huh? > > --J > > > On Apr 11, 2007, at 7:36 PM, Nathan Michael wrote: > >> Do you have your environment variable: >> >> DYLD_FALLBACK_LIBRARY_PATH >> >> set properly? >> >> Put this lines in your ~/.profile >> >> export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib:$DYLD_FALLBACK_LIBRARY_PATH >> >> That should fix it. >> >> Nathan >> >> On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote: >> >>> I managed to install Player/Stage (and Gazebo) under Mac OS X >>> (10.4.9) and I can run all examples in Gazebo and Stage. >>> However, I cannot run the examples that are part of /player-2.0 .3/ >>> examples/libplayerc++ while attempting to run a robot >>> autonomously in >>> player/stage, because I get the following error: >>> >>> dyld: Symbol not found: __cg_jpeg_resync_to_restart >>> Referenced from: >>> >>> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ >>> Frameworks/ImageIO.framework/Versions/A/ImageIO >>> Expected in: /sw/lib/libJPEG.dylib >>> >>> Trace/BPT trap >>> >>> >>> Apparently this is a problem with inconsistencies due to multiple >>> versions of the libjpeg.dylib (and libJPEG.dylib) libraries that >>> exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and >>> System/Library/Frameworks/ApplicationServices.framework/Versions/A/ >>> Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib >>> respectively. >>> >>> I saw a similar post in the playerstage-users archive, however the >>> solution of removing the symbolic links in /sw/lib for libjpeg.dylib >>> does not work for me as I would not be able to build player again >>> and >>> besides, this would mean that other apps requiring fink's >>> libjpeg.dylib with have issues too. >>> >>> Has anybody come across this issue? Any ideas how to resolve it? >>> >>> Thanks, >>> >>> --Juan >>> >>> >>> >>> -------------------------------------------------------------------- >>> - >>> - >>> --- >>> Take Surveys. Earn Cash. Influence the Future of IT >>> Join SourceForge.net's Techsay panel and you'll get the chance to >>> share your >>> opinions on IT & business topics through brief surveys-and earn cash >>> http://www.techsay.com/default.php? >>> page=join.php&p=sourceforge&CID=DEVDEV >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> >> --------------------------------------------------------------------- >> - >> --- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to >> share your >> opinions on IT & business topics through brief surveys-and earn cash >> http://www.techsay.com/default.php? >> page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > > ---------------------------------------------------------------------- > --- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php? > page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: dyld: Symbol not found: __cg_jpeg_resync_to_restartThanks for replying, Brian. Indeed, I was running from where I built
player. Running from /usr/local/share/player/examples/libplayerc++ works! Thanks, --J On Apr 11, 2007, at 8:18 PM, Brian Gerkey wrote: > Are you running from where you built player? I usually find that > after a 'make install,' this problem goes away. > > (but it's frustrating, regardless) > > brian. > > On Apr 12, 2007, at 2:13 AM, Juan D. Velasquez wrote: > >> Thanks, Nathan. I had tried that before (and just to double-check I >> just tried it again), but it does not solve the error. Weird, huh? >> >> --J >> >> >> On Apr 11, 2007, at 7:36 PM, Nathan Michael wrote: >> >>> Do you have your environment variable: >>> >>> DYLD_FALLBACK_LIBRARY_PATH >>> >>> set properly? >>> >>> Put this lines in your ~/.profile >>> >>> export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib: >>> $DYLD_FALLBACK_LIBRARY_PATH >>> >>> That should fix it. >>> >>> Nathan >>> >>> On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote: >>> >>>> I managed to install Player/Stage (and Gazebo) under Mac OS X >>>> (10.4.9) and I can run all examples in Gazebo and Stage. >>>> However, I cannot run the examples that are part of /player-2.0 .3/ >>>> examples/libplayerc++ while attempting to run a robot >>>> autonomously in >>>> player/stage, because I get the following error: >>>> >>>> dyld: Symbol not found: __cg_jpeg_resync_to_restart >>>> Referenced from: >>>> >>>> /System/Library/Frameworks/ApplicationServices.framework/ >>>> Versions/A/ >>>> Frameworks/ImageIO.framework/Versions/A/ImageIO >>>> Expected in: /sw/lib/libJPEG.dylib >>>> >>>> Trace/BPT trap >>>> >>>> >>>> Apparently this is a problem with inconsistencies due to multiple >>>> versions of the libjpeg.dylib (and libJPEG.dylib) libraries that >>>> exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and >>>> System/Library/Frameworks/ApplicationServices.framework/Versions/A/ >>>> Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib >>>> respectively. >>>> >>>> I saw a similar post in the playerstage-users archive, however the >>>> solution of removing the symbolic links in /sw/lib for >>>> libjpeg.dylib >>>> does not work for me as I would not be able to build player again >>>> and >>>> besides, this would mean that other apps requiring fink's >>>> libjpeg.dylib with have issues too. >>>> >>>> Has anybody come across this issue? Any ideas how to resolve it? >>>> >>>> Thanks, >>>> >>>> --Juan >>>> >>>> >>>> >>>> ------------------------------------------------------------------- >>>> - >>>> - >>>> - >>>> --- >>>> Take Surveys. Earn Cash. Influence the Future of IT >>>> Join SourceForge.net's Techsay panel and you'll get the chance to >>>> share your >>>> opinions on IT & business topics through brief surveys-and earn >>>> cash >>>> http://www.techsay.com/default.php? >>>> page=join.php&p=sourceforge&CID=DEVDEV >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> Playerstage-gazebo@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >>> -------------------------------------------------------------------- >>> - >>> - >>> --- >>> Take Surveys. Earn Cash. Influence the Future of IT >>> Join SourceForge.net's Techsay panel and you'll get the chance to >>> share your >>> opinions on IT & business topics through brief surveys-and earn cash >>> http://www.techsay.com/default.php? >>> page=join.php&p=sourceforge&CID=DEVDEV >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> >> --------------------------------------------------------------------- >> - >> --- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to >> share your >> opinions on IT & business topics through brief surveys-and earn cash >> http://www.techsay.com/default.php? >> page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > > ---------------------------------------------------------------------- > --- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php? > page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: dyld: Symbol not found: __cg_jpeg_resync_to_restartOn Apr 12, 2007, at 2:36 AM, Juan D. Velasquez wrote: > Thanks for replying, Brian. Indeed, I was running from where I built > player. > Running from /usr/local/share/player/examples/libplayerc++ works! > Can anyone explain why this problem occurs, or why running from the installation directory instead of the build directory works? brian. > On Apr 11, 2007, at 8:18 PM, Brian Gerkey wrote: > >> Are you running from where you built player? I usually find that >> after a 'make install,' this problem goes away. >> >> (but it's frustrating, regardless) >> >> brian. >> >> On Apr 12, 2007, at 2:13 AM, Juan D. Velasquez wrote: >> >>> Thanks, Nathan. I had tried that before (and just to double-check I >>> just tried it again), but it does not solve the error. Weird, huh? >>> >>> --J >>> >>> >>> On Apr 11, 2007, at 7:36 PM, Nathan Michael wrote: >>> >>>> Do you have your environment variable: >>>> >>>> DYLD_FALLBACK_LIBRARY_PATH >>>> >>>> set properly? >>>> >>>> Put this lines in your ~/.profile >>>> >>>> export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib: >>>> $DYLD_FALLBACK_LIBRARY_PATH >>>> >>>> That should fix it. >>>> >>>> Nathan >>>> >>>> On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote: >>>> >>>>> I managed to install Player/Stage (and Gazebo) under Mac OS X >>>>> (10.4.9) and I can run all examples in Gazebo and Stage. >>>>> However, I cannot run the examples that are part of / >>>>> player-2.0 .3/ >>>>> examples/libplayerc++ while attempting to run a robot >>>>> autonomously in >>>>> player/stage, because I get the following error: >>>>> >>>>> dyld: Symbol not found: __cg_jpeg_resync_to_restart >>>>> Referenced from: >>>>> >>>>> /System/Library/Frameworks/ApplicationServices.framework/ >>>>> Versions/A/ >>>>> Frameworks/ImageIO.framework/Versions/A/ImageIO >>>>> Expected in: /sw/lib/libJPEG.dylib >>>>> >>>>> Trace/BPT trap >>>>> >>>>> >>>>> Apparently this is a problem with inconsistencies due to multiple >>>>> versions of the libjpeg.dylib (and libJPEG.dylib) libraries that >>>>> exist in both fink and OS X (Tiger) in /sw/lib/libjpeg.dylib and >>>>> System/Library/Frameworks/ApplicationServices.framework/ >>>>> Versions/A/ >>>>> Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib >>>>> respectively. >>>>> >>>>> I saw a similar post in the playerstage-users archive, however the >>>>> solution of removing the symbolic links in /sw/lib for >>>>> libjpeg.dylib >>>>> does not work for me as I would not be able to build player again >>>>> and >>>>> besides, this would mean that other apps requiring fink's >>>>> libjpeg.dylib with have issues too. >>>>> >>>>> Has anybody come across this issue? Any ideas how to resolve it? >>>>> >>>>> Thanks, >>>>> >>>>> --Juan >>>>> >>>>> >>>>> >>>>> ------------------------------------------------------------------ >>>>> - >>>>> - >>>>> - >>>>> - >>>>> --- >>>>> Take Surveys. Earn Cash. Influence the Future of IT >>>>> Join SourceForge.net's Techsay panel and you'll get the chance to >>>>> share your >>>>> opinions on IT & business topics through brief surveys-and earn >>>>> cash >>>>> http://www.techsay.com/default.php? >>>>> page=join.php&p=sourceforge&CID=DEVDEV >>>>> _______________________________________________ >>>>> Playerstage-gazebo mailing list >>>>> Playerstage-gazebo@... >>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>> >>>> >>>> ------------------------------------------------------------------- >>>> - >>>> - >>>> - >>>> --- >>>> Take Surveys. Earn Cash. Influence the Future of IT >>>> Join SourceForge.net's Techsay panel and you'll get the chance to >>>> share your >>>> opinions on IT & business topics through brief surveys-and earn >>>> cash >>>> http://www.techsay.com/default.php? >>>> page=join.php&p=sourceforge&CID=DEVDEV >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> Playerstage-gazebo@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >>> -------------------------------------------------------------------- >>> - >>> - >>> --- >>> Take Surveys. Earn Cash. Influence the Future of IT >>> Join SourceForge.net's Techsay panel and you'll get the chance to >>> share your >>> opinions on IT & business topics through brief surveys-and earn cash >>> http://www.techsay.com/default.php? >>> page=join.php&p=sourceforge&CID=DEVDEV >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> >> --------------------------------------------------------------------- >> - >> --- >> Take Surveys. Earn Cash. Influence the Future of IT >> Join SourceForge.net's Techsay panel and you'll get the chance to >> share your >> opinions on IT & business topics through brief surveys-and earn cash >> http://www.techsay.com/default.php? >> page=join.php&p=sourceforge&CID=DEVDEV >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > > ---------------------------------------------------------------------- > --- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to > share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php? > page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: dyld: Symbol not found: __cg_jpeg_resync_to_restartI was having the same problem. I don't completely understand why the problem happens, but the way to fix it is to look in the framework library ( find Frameworks/ImageIO.framework/ -name libJPEG.dylib) and link that specific library to the location where it looks. You can use the *LD* variables to control where it looks. I'm not sure what the proper setup is or how these things get messed up. It's just a problem that will always exist as long as people writing computer programs and operating systems remain set in their ways on allowing non-statically linked programs. This idiocracy becomes even more frustrating when the code that makes dumb references is proprietary and not available to be changed.
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