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flash.* packages not found on linux FlexBuilderHello !!
I'm on Ubuntu Intrepid ibex. I installed Java, Eclipse and the FlexBuilder plugin. First I have many problems when I compile, with out of memory errors... Even I change the vmargs with Xmx=1024M the result is the same... But it's not the main problem... I have some problems with the flash package... If I write "import flash." only errors package is displayed with autocompletion. After that, when I use autocompletion in my class, it remove all flash packages not found from the import list. Example : I have import mx.collections.ArrayCollection; import flash.display.Sprite; import flash.display.DisplayObject; import flash.utils.Timer; import flash.events.Event; import flash.events.KeyboardEvent in the header of a class. If I use autocompletion, FlexBuilder remove all flash imports, and I'll have only the mx.collections.ArrayCollection import. So when I launch compilation, I have some errors due to missing imports. If anyone has a solution... Thanks in advance. Thierry aka titouille |
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Re: flash.* packages not found on linux FlexBuilderOn Friday 15 May 2009, Thierry V. wrote:
> in the header of a class. If I use autocompletion, FlexBuilder remove > all flash imports, and I'll have only the mx.collections.ArrayCollection > import. So when I launch compilation, I have some errors due to missing > imports. I've seen this too, but don't know of a bug in bugs.adobe.com, please log one ! -- Helping to economically synthesize customers as part of the IT team of the year, '09 and '08 Tom Chiverton Developer Tel: +44 0161 618 5032 Fax: +44 0161 618 5099 Tom.Chiverton@... 3 Hardman Square, Manchester, M3 3EB www.Halliwells.com **************************************************** This email is sent for and on behalf of Halliwells LLP. Halliwells LLP is a limited liability partnership registered in England and Wales under registered number OC307980 whose registered office address is at Halliwells LLP, 3 Hardman Square, Spinningfields, Manchester, M3 3EB. A list of members is available for inspection at the registered office together with a list of those non members who are referred to as partners. We use the word ?partner? to refer to a member of the LLP, or an employee or consultant with equivalent standing and qualifications. Regulated by the Solicitors Regulation Authority. CONFIDENTIALITY This email is intended only for the use of the addressee named above and may be confidential or legally privileged. If you are not the addressee you must not read it and must not use any information contained in nor copy it nor inform any person other than Halliwells LLP or the addressee of its existence or contents. If you have received this email in error please delete it and notify Halliwells LLP IT Department on 0870 365 2500. For more information about Halliwells LLP visit www.Halliwells.com. |
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Re: flash.* packages not found on linux FlexBuilderAre you using the 3.3 SDK? If so, here's the fix:
Under Project Properties > Flex Build Path > Library Path, remove the playerglobal.swc under the framework SDK. Click Add SWC and find the player global SWC for Player *9* in the 3.2 SDK (assuming you've got it somewhere). For example, /frameworks/libs/player/9/playerglobal.swc. Clean the project and you should see everything working again. --- In flexcoders@..., "Thierry V." <titi2027@...> wrote: > > Hello !! > > I'm on Ubuntu Intrepid ibex. I installed Java, Eclipse and the > FlexBuilder plugin. > First I have many problems when I compile, with out of memory errors... > Even I change the vmargs with Xmx=1024M the result is the same... But > it's not the main problem... > > I have some problems with the flash package... > If I write "import flash." only errors package is displayed with > autocompletion. After that, when I use autocompletion in my class, it > remove all flash packages not found from the import list. > > Example : > > I have > > import mx.collections.ArrayCollection; > import flash.display.Sprite; > import flash.display.DisplayObject; > import flash.utils.Timer; > import flash.events.Event; > import flash.events.KeyboardEvent > > in the header of a class. If I use autocompletion, FlexBuilder remove > all flash imports, and I'll have only the > import. So when I launch compilation, I have some errors due to missing > imports. > > If anyone has a solution... Thanks in advance. > > Thierry aka titouille > |
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Re: Re: flash.* packages not found on linux FlexBuilderHi,
My linux flexbuilder also removes some flash.* imports : flash.display.Sprite import doesnt get remove whereas flash.display.Graphics does. But there's no playerglobal.swc to replace in the air app projetc I'm working on. thomas --- http://www.web-attitude.fr/ msn : thomas.parquier@... softphone : sip:webattitude@... <sip%3Awebattitude@...> téléphone portable : +33601 822 056 2009/5/15 Oliver Merk <oliverm1@...> > > > Are you using the 3.3 SDK? If so, here's the fix: > > Under Project Properties > Flex Build Path > Library Path, remove the > playerglobal.swc under the framework SDK. Click Add SWC and find the > player global SWC for Player *9* in the 3.2 SDK (assuming you've got it > somewhere). For example, /frameworks/libs/player/9/playerglobal.swc. > > Clean the project and you should see everything working again. > > > --- In flexcoders@... <flexcoders%40yahoogroups.com>, "Thierry > V." <titi2027@...> wrote: > > > > Hello !! > > > > I'm on Ubuntu Intrepid ibex. I installed Java, Eclipse and the > > FlexBuilder plugin. > > First I have many problems when I compile, with out of memory > errors... > > Even I change the vmargs with Xmx=1024M the result is the same... But > > it's not the main problem... > > > > I have some problems with the flash package... > > If I write "import flash." only errors package is displayed with > > autocompletion. After that, when I use autocompletion in my class, it > > remove all flash packages not found from the import list. > > > > Example : > > > > I have > > > > import mx.collections.ArrayCollection; > > import flash.display.Sprite; > > import flash.display.DisplayObject; > > import flash.utils.Timer; > > import flash.events.Event; > > import flash.events.KeyboardEvent > > > > in the header of a class. If I use autocompletion, FlexBuilder remove > > all flash imports, and I'll have only the > mx.collections.ArrayCollection > > import. So when I launch compilation, I have some errors due to > missing > > imports. > > > > If anyone has a solution... Thanks in advance. > > > > Thierry aka titouille > > > > > |
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Re: Re: flash.* packages not found on linux FlexBuilderHi Oliver
Thanks for the tips. I use the 3.2 sdk. I try your suggestion, and it works when I use the player/9/ swc Thierry 2009/5/15 Oliver Merk <oliverm1@...> > > > Are you using the 3.3 SDK? If so, here's the fix: > > Under Project Properties > Flex Build Path > Library Path, remove the > playerglobal.swc under the framework SDK. Click Add SWC and find the > player global SWC for Player *9* in the 3.2 SDK (assuming you've got it > somewhere). For example, /frameworks/libs/player/9/playerglobal.swc. > > Clean the project and you should see everything working again. > > > --- In flexcoders@... <flexcoders%40yahoogroups.com>, "Thierry > V." <titi2027@...> wrote: > > > > Hello !! > > > > I'm on Ubuntu Intrepid ibex. I installed Java, Eclipse and the > > FlexBuilder plugin. > > First I have many problems when I compile, with out of memory > errors... > > Even I change the vmargs with Xmx=1024M the result is the same... But > > it's not the main problem... > > > > I have some problems with the flash package... > > If I write "import flash." only errors package is displayed with > > autocompletion. After that, when I use autocompletion in my class, it > > remove all flash packages not found from the import list. > > > > Example : > > > > I have > > > > import mx.collections.ArrayCollection; > > import flash.display.Sprite; > > import flash.display.DisplayObject; > > import flash.utils.Timer; > > import flash.events.Event; > > import flash.events.KeyboardEvent > > > > in the header of a class. If I use autocompletion, FlexBuilder remove > > all flash imports, and I'll have only the > mx.collections.ArrayCollection > > import. So when I launch compilation, I have some errors due to > missing > > imports. > > > > If anyone has a solution... Thanks in advance. > > > > Thierry aka titouille > > > > > |
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