granatier moved to kdereview

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granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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Hi all,

I just moved granatier from playground/games to kdereview. I would like
granatier to be moved to KDE/kdegames. I am waiting for any bug report or
suggest.

Regards,
Mathias
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Re: granatier moved to kdereview

by Burkhard Lück :: Rate this Message:

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Am Sonntag 11 Oktober 2009 22:36:49 schrieb Mathias Kraus:
> Hi all,
>
> I just moved granatier from playground/games to kdereview. I would like
> granatier to be moved to KDE/kdegames. I am waiting for any bug report or
> suggest.
>
But why are the docs now in playground/games/doc/?

And why is the index.docbook broken?

Please validate any docbook with checkXML path/to/index.docbook before
committing.

--
Burkhard Lück
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Re: granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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Burkhard Lück schrieb am Sonntag 11 Oktober 2009:
> Am Sonntag 11 Oktober 2009 22:36:49 schrieb Mathias Kraus:
> > Hi all,
> >
> > I just moved granatier from playground/games to kdereview. I would like
> > granatier to be moved to KDE/kdegames. I am waiting for any bug report or
> > suggest.
>
> But why are the docs now in playground/games/doc/?

sorry, will also move it to kdereview

> And why is the index.docbook broken?

sorry, I did only meinproc4 and that worked without problems.
it's now fixed.
 
> Please validate any docbook with checkXML path/to/index.docbook before
> committing.

ok, will do it the next time
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Re: granatier moved to kdereview

by Bugzilla from casper.vandonderen@gmail.com :: Rate this Message:

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Compile error on Windows:

In player.cpp lines 201, 202, 227, 228, 250, 251, 264 & 265 you use
either fabs(xDirection) or fabs(yDirection), where *Direction is an
int. Windows math.h supports fabs(long double), fabs(float) or
fabs(double).

Please choose an appropriate datatype (I think float should work here)

Casper

On Sun, Oct 11, 2009 at 11:12 PM, Mathias Kraus <k.hias@...> wrote:

> Burkhard Lück schrieb am Sonntag 11 Oktober 2009:
>> Am Sonntag 11 Oktober 2009 22:36:49 schrieb Mathias Kraus:
>> > Hi all,
>> >
>> > I just moved granatier from playground/games to kdereview. I would like
>> > granatier to be moved to KDE/kdegames. I am waiting for any bug report or
>> > suggest.
>>
>> But why are the docs now in playground/games/doc/?
>
> sorry, will also move it to kdereview
>
>> And why is the index.docbook broken?
>
> sorry, I did only meinproc4 and that worked without problems.
> it's now fixed.
>
>> Please validate any docbook with checkXML path/to/index.docbook before
>> committing.
>
> ok, will do it the next time
> _______________________________________________
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> kde-games-devel@...
> https://mail.kde.org/mailman/listinfo/kde-games-devel
>
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Re: granatier moved to kdereview

by Anne-Marie Mahfouf-2 :: Rate this Message:

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On Sunday 11 October 2009 22:36:49 Mathias Kraus wrote:
> Hi all,
>
> I just moved granatier from playground/games to kdereview. I would like
> granatier to be moved to KDE/kdegames. I am waiting for any bug report or
> suggest.
>
> Regards,
> Mathias
>
Hi,

The doc should be more informative: how to lay a bomb, what to do then (some
strategy hints), ... Can't he choose a player? Name it? play against the
computer? play in network?

"Import arenas" does not work. Can users contribute themes? arenas? (would be
for all games)

Shouldn't the statusbar be informative about the user? score? ... if it's not
used you can remove it.

Thanks in advance,

Anne-Marie


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Re: granatier moved to kdereview

by Albert Astals Cid-2 :: Rate this Message:

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A Diumenge 11 Octubre 2009 22:36:49, Mathias Kraus va escriure:
> Hi all,
>
> I just moved granatier from playground/games to kdereview. I would like
> granatier to be moved to KDE/kdegames. I am waiting for any bug report or
> suggest.

I added some const, const&, etc, with my janitor hat on.

With my player hat on i'd like:
 * Key presses to work a bit better, at the moment if i do, press up, press
right, release right, the "circle" stops moving while i'd like it to still go
up after releaseing right but keeping up pressed (not sure if that's my
keyboard problem)
 * Keeping the "lay bomb" key pressed should lay bombs in all the cells i move
to if i have bombs left (not sure if that's my keyboard problem)
 * Seeing which is my current "modifier" and how much time is left until it
expires, for example if i pick up the mirror powerup it expires after some
time, i'd like to see on screen that i've been mirrored and how much time it's
left for me to go back to the regular mode
 * A computer player
 * Network play (zeroconf/ggz)

With my i18n dude had i'd like:
 * No text on powerups or powerup text to be translatable, i'd suggest the
first since translations can get much longer than original english ones and
would not fit or need a very small font, i know this means more work in the
icons side but will benefit everyone (think of kids)

Albert

>
> Regards,
> Mathias
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> https://mail.kde.org/mailman/listinfo/kde-games-devel
>
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Re: granatier moved to kdereview

by Arturo Silva :: Rate this Message:

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===========================================================
Albert Astals Cid  wrote:
===========================================================

>
> With my i18n dude had i'd like:
>  * No text on powerups or powerup text to be translatable, i'd suggest the
> first since translations can get much longer than original english ones and
> would not fit or need a very small font, i know this means more work in the
> icons side but will benefit everyone (think of kids)


Hi Albert,

Actually the default theme file added to the kdereview copy is a
little old and still replete with placeholders -- I already updated
all the bonus icons over the weekend, and yes they're completely
text-free.  ^__^b


--Arturo
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Re: granatier moved to kdereview

by Matthew Woehlke-3 :: Rate this Message:

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Arturo Silva wrote:

> Albert Astals Cid  wrote:
>> With my i18n dude had i'd like:
>>  * No text on powerups or powerup text to be translatable, i'd suggest the
>> first since translations can get much longer than original english ones and
>> would not fit or need a very small font, i know this means more work in the
>> icons side but will benefit everyone (think of kids)
>
> Actually the default theme file added to the kdereview copy is a
> little old and still replete with placeholders -- I already updated
> all the bonus icons over the weekend, and yes they're completely
> text-free.  ^__^b

...except for "TNT", but I hope we can get away with that one ;-).
Especially since it's only aiding identification of the icon.

--
Matthew
Please do not quote my e-mail address unobfuscated in message bodies.
--
"The government is not trying to destroy Microsoft, it's simply seeking
to compel Microsoft to obey the law. It's quite revealing that Mr. Gates
equates the two." -- A government official

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Re: granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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Anne-Marie Mahfouf schrieb am Montag 12 Oktober 2009:
> The doc should be more informative: how to lay a bomb, what to do then
>  (some strategy hints), ... Can't he choose a player? Name it? play against
>  the computer? play in network?
>
> "Import arenas" does not work. Can users contribute themes? arenas? (would
>  be for all games)
>
> Shouldn't the statusbar be informative about the user? score? ... if it's
>  not used you can remove it.
hi anne-marie

I will improve the docs over the next weeks. I just needed to move it to
kdereview to not miss the feature freeze :)

mathias
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Re: granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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Casper van Donderen schrieb am Montag 12 Oktober 2009:
> Compile error on Windows:
>
> In player.cpp lines 201, 202, 227, 228, 250, 251, 264 & 265 you use
> either fabs(xDirection) or fabs(yDirection), where *Direction is an
> int. Windows math.h supports fabs(long double), fabs(float) or
> fabs(double).
>
> Please choose an appropriate datatype (I think float should work here)

fixed from sengels. kudos to him.

mathias

> Casper
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Re: granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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hi all,

if nobody has an objection I will move granatier on sunday to kdegames. until
then I will improve the documentation.

regards,
mathias
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Re: granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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hi, it's me again.
I wanted to get the OK from matt williams, the module coordinator for kdegames
before moving granatier to kdegames but I couldn't get in contact with him,
neither with e-mail nor on IRC.
would it be OK to move granatier to kdegames without the explicit OK from the
module coordinator?

regards,
mathias
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Re: granatier moved to kdereview

by Matt Williams-17 :: Rate this Message:

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On Wednesday 28 October 2009 17:58:09 Mathias Kraus wrote:
> hi, it's me again.
> I wanted to get the OK from matt williams, the module coordinator for
>  kdegames before moving granatier to kdegames but I couldn't get in contact
>  with him, neither with e-mail nor on IRC.
> would it be OK to move granatier to kdegames without the explicit OK from
>  the module coordinator?

I'm sorry I've been unresponsive. I've been really busy these last few weeks
since I've just started my PhD.

Technically you don't need an explicit ok from me. As long as you're following
the guidelines you can do it all yourself.

However, I don't remember seeing an announcement on kde-core-devel. Did I just
miss it (my email was down for about a week)?

Regards,
Matt Williams
http://milliams.com
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Re: granatier moved to kdereview

by Bugzilla from k.hias@gmx.de :: Rate this Message:

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Matt Williams schrieb am Mittwoch 28 Oktober 2009:

> On Wednesday 28 October 2009 17:58:09 Mathias Kraus wrote:
> > hi, it's me again.
> > I wanted to get the OK from matt williams, the module coordinator for
> >  kdegames before moving granatier to kdegames but I couldn't get in
> > contact with him, neither with e-mail nor on IRC.
> > would it be OK to move granatier to kdegames without the explicit OK from
> >  the module coordinator?
>
> I'm sorry I've been unresponsive. I've been really busy these last few
>  weeks since I've just started my PhD.

no problem. good luck with your PhD.

> Technically you don't need an explicit ok from me. As long as you're
>  following the guidelines you can do it all yourself.
>
> However, I don't remember seeing an announcement on kde-core-devel. Did I
>  just miss it (my email was down for about a week)?

I did the announcement on kde-core-devel and kdegames on october 11, you might
have missed it.
ok, then I will move it to kdegames tonight *me happy* :)

regards,
mathias
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