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iPhone SDKHi all,
I just upgraded from MacOSX 10.2.8 to 10.5.2 in order to install the iPhone SDK (PowerPC MiniMac). The SDK is installed and xCode is available. However, something seems to be missing. I do not find anything iPhone related in xCode. Shouldn't "New Project" also offer iPhone application? I can select Cocoa application, Carbon application,... but nothing iPhone related. What am I missing? Thanks a lot! Regards, Andreas _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKPer the About iPhone SDK.pdf in /Developer ...
iPhone SDK will run on Intel-based Macs running Mac OS X v10.5.2 and later. On Mar 29, 2008, at 12:19 PM, Andreas Höschler wrote: > Hi all, > > I just upgraded from MacOSX 10.2.8 to 10.5.2 in order to install the > iPhone SDK (PowerPC MiniMac). The SDK is installed and xCode is > available. However, something seems to be missing. I do not find > anything iPhone related in xCode. Shouldn't "New Project" also offer > iPhone application? I can select Cocoa application, Carbon > application,... but nothing iPhone related. What am I missing? > > Thanks a lot! > > Regards, > > Andreas > > _______________________________________________ > MacOSX-dev mailing list > MacOSX-dev@... > http://www.omnigroup.com/mailman/listinfo/macosx-dev Regards, Paul Naro Xcel Technologies, Inc. 719-332-4884 AOL IM: PaulAtXcel _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKAt 5:19 PM +0100 3/29/08, Andreas Höschler wrote:
>Hi all, > >I just upgraded from MacOSX 10.2.8 to 10.5.2 in >order to install the iPhone SDK (PowerPC >MiniMac). The SDK is installed and xCode is >available. However, something seems to be >missing. I do not find anything iPhone related >in xCode. Shouldn't "New Project" also offer >iPhone application? I can select Cocoa >application, Carbon application,... but nothing >iPhone related. What am I missing? The SDK requires an Intel-based Mac. It's stated in the system requirements somewhere. - Jon -- ________________________________________________________________________ Jon Gotow gotow@... St. Clair Software http://www.stclairsoft.com/ Fax (540)552-5898 ftp://ftp.stclairsoft.com/ _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKHey,
you might try this website: http://3by9.com/85/ It explains how to install the SDK on a PowerPC based Mac, although I've not tested it (do not have one anymore) Greets, Heiko Am 29.03.2008 um 17:26 schrieb Paul Naro: > Per the About iPhone SDK.pdf in /Developer ... > > iPhone SDK will run on Intel-based Macs running Mac OS X v10.5.2 and > later. > > On Mar 29, 2008, at 12:19 PM, Andreas Höschler wrote: >> Hi all, >> >> I just upgraded from MacOSX 10.2.8 to 10.5.2 in order to install >> the iPhone SDK (PowerPC MiniMac). The SDK is installed and xCode is >> available. However, something seems to be missing. I do not find >> anything iPhone related in xCode. Shouldn't "New Project" also >> offer iPhone application? I can select Cocoa application, Carbon >> application,... but nothing iPhone related. What am I missing? >> >> Thanks a lot! >> >> Regards, >> >> Andreas >> >> _______________________________________________ >> MacOSX-dev mailing list >> MacOSX-dev@... >> http://www.omnigroup.com/mailman/listinfo/macosx-dev > > Regards, > > Paul Naro > Xcel Technologies, Inc. > 719-332-4884 > AOL IM: PaulAtXcel > > _______________________________________________ > MacOSX-dev mailing list > MacOSX-dev@... > http://www.omnigroup.com/mailman/listinfo/macosx-dev _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKHi all,
>> I just upgraded from MacOSX 10.2.8 to 10.5.2 in order to install the >> iPhone SDK (PowerPC MiniMac). The SDK is installed and xCode is >> available. However, something seems to be missing. I do not find >> anything iPhone related in xCode. Shouldn't "New Project" also offer >> iPhone application? I can select Cocoa application, Carbon >> application,... but nothing iPhone related. What am I missing? Thanks to Paul Naro <paul@...> Bennett Smith <bennettsmith@...> Jon Gotow <gotow@...> who all told me that iPhone SDK requires an Intel Mac. Fortunately this is not true. http://3by9.com/85/ has all the details. I have the iPhone SDK running on my PowerPC Mac in the meanwhile! :-) Thanks, Andreas _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKI imagine that 1) using a PPC mac will not be supported, and 2) you
may not be able to connect to the iPhone hardware with a PPC mac. There is a reason they make that a system requirement. If it works in the mean time have fun, but expect that at a critical point it will fail. If you are just playing around that may be fine, if you plan to build commercial apps, I would not rely on that long-term. Michael On Mar 29, 2008, at 10:39 AM, Andreas Höschler wrote: > Hi all, > >>> I just upgraded from MacOSX 10.2.8 to 10.5.2 in order to install >>> the iPhone SDK (PowerPC MiniMac). The SDK is installed and xCode >>> is available. However, something seems to be missing. I do not >>> find anything iPhone related in xCode. Shouldn't "New Project" >>> also offer iPhone application? I can select Cocoa application, >>> Carbon application,... but nothing iPhone related. What am I >>> missing? > > Thanks to > > Paul Naro <paul@...> > Bennett Smith <bennettsmith@...> > Jon Gotow <gotow@...> > > who all told me that iPhone SDK requires an Intel Mac. Fortunately > this is not true. > > http://3by9.com/85/ > > has all the details. I have the iPhone SDK running on my PowerPC Mac > in the meanwhile! :-) > > Thanks, > > Andreas > > _______________________________________________ > MacOSX-dev mailing list > MacOSX-dev@... > http://www.omnigroup.com/mailman/listinfo/macosx-dev _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKWell you can use a PPC Mac to run Xcode for iPhone, and debug your
code using the simulator but it won't create the binaries for the iPhone or iPod touch. I am ding that right now, waiting on my new Intel Mac to get here. So basically you can't load your code on the iphone without an Intel Mac. On Mar 29, 2008, at 11:47 AM, Michael Latta wrote: > I imagine that 1) using a PPC mac will not be supported, and 2) you > may not be able to connect to the iPhone hardware with a PPC mac. > There is a reason they make that a system requirement. If it works > in the mean time have fun, but expect that at a critical point it > will fail. If you are just playing around that may be fine, if you > plan to build commercial apps, I would not rely on that long-term. > > Michael > > > > On Mar 29, 2008, at 10:39 AM, Andreas Höschler wrote: > >> Hi all, >> >>>> I just upgraded from MacOSX 10.2.8 to 10.5.2 in order to install >>>> the iPhone SDK (PowerPC MiniMac). The SDK is installed and xCode >>>> is available. However, something seems to be missing. I do not >>>> find anything iPhone related in xCode. Shouldn't "New Project" >>>> also offer iPhone application? I can select Cocoa application, >>>> Carbon application,... but nothing iPhone related. What am I >>>> missing? >> >> Thanks to >> >> Paul Naro <paul@...> >> Bennett Smith <bennettsmith@...> >> Jon Gotow <gotow@...> >> >> who all told me that iPhone SDK requires an Intel Mac. Fortunately >> this is not true. >> >> http://3by9.com/85/ >> >> has all the details. I have the iPhone SDK running on my PowerPC >> Mac in the meanwhile! :-) >> >> Thanks, >> >> Andreas >> >> _______________________________________________ >> MacOSX-dev mailing list >> MacOSX-dev@... >> http://www.omnigroup.com/mailman/listinfo/macosx-dev > > _______________________________________________ > MacOSX-dev mailing list > MacOSX-dev@... > http://www.omnigroup.com/mailman/listinfo/macosx-dev > _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKHi all,
> Well you can use a PPC Mac to run Xcode for iPhone, and debug your > code using the simulator but it won't create the binaries for the > iPhone or iPod touch. I am ding that right now, waiting on my new > Intel Mac to get here. So basically you can't load your code on the > iphone without an Intel Mac. > > > On Mar 29, 2008, at 11:47 AM, Michael Latta wrote: > >> I imagine that 1) using a PPC mac will not be supported, and 2) you >> may not be able to connect to the iPhone hardware with a PPC mac. >> There is a reason they make that a system requirement. If it works >> in the mean time have fun, but expect that at a critical point it >> will fail. If you are just playing around that may be fine, if you >> plan to build commercial apps, I would not rely on that long-term. Just afte rinstalling the iPhone sdk downloaded a few days ago I realized that there is even a newer SDK with some enhencements. I downloaded and installed that. Then I downloaded the first demo project HelloWorldClassic from the Apple page and gave that a shot. The source code doe snot build. I get #import <UIKit/UIKit.h> error: UIKit/UIKit.: No such file or directory Now what is that? Is that PowerPC related or am I missing anything else? At least the demo projects should build, shouldn't they? Thanks a lot! Regards, Andreas _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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iPhone SDK is under NDA (was Re: iPhone SDK)On 29 Mar 2008, at 22:32, Andreas Höschler wrote:
> Just afte rinstalling the iPhone sdk downloaded a few days ago I > realized that there is even a newer SDK with some enhencements. I > downloaded and installed that. The iPhone SDK is under NDA. When you downloaded and installed it, you promised to abide by a license agreement that says that you can't talk about it. It *is* public knowledge that the iPhone SDK requires an Intel-based Mac. It is also public knowledge that there is a second version of the SDK. But beyond that, unless the information in question is public knowledge (which is defined in the license agreement), you can't discuss it with anyone except Apple employees. It seems especially foolish to break this promise in this particular instance, as Apple is going to act as a gatekeeper for the App Store, and---depending on the seriousness of your license breach---it could very well turn around and ask you why Apple should trust you given that you broke your agreement last time around. I'm not saying it's likely to happen in this case (or indeed in *any* case), but I do think a number of people are being far too careless about the NDA (perhaps because they downloaded the SDK for free and didn't read the license agreement they were signing up to?) Kind regards, Alastair. -- http://alastairs-place.net _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)On 31 Mar 2008, at 16:10, Alastair Houghton wrote: > On 29 Mar 2008, at 22:32, Andreas Höschler wrote: > >> Just afte rinstalling the iPhone sdk downloaded a few days ago I >> realized that there is even a newer SDK with some enhencements. I >> downloaded and installed that. > > The iPhone SDK is under NDA. When you downloaded and installed it, > you promised to abide by a license agreement that says that you > can't talk about it. > > It *is* public knowledge that the iPhone SDK requires an Intel-based > Mac. Personally I think that any information that has been distributed to 100,000+ people with no real screening process could also be termed public knowledge. Sure Apple don't see it like that, but I don't really understand the decision to put it under a click through NDA, and I'm not sure any legal professional would expect it to hold up. (Sorry. Apple Developer Information and the NDAs is a pet peeve, especially as they don't provide any forums for discussion)_______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)On 31 Mar 2008, at 21:36, John Joyce wrote: >> >> From: Paul Sargent <psarge@...> >> Personally I think that any information that has been distributed >> to 100,000+ people with no real screening process could also be >> termed public knowledge. >> > I'm sure you would not feel the same way if the license agreement > for your own software was violated... Actually I'm not too bothered, but that's just me. I was never going to have those people as customers anyway, and maybe, just maybe, they'll show my software to someone else. Completely different situation though. I'm not a billion dollar corporation (if only I was). > When you agree to the license agreement, the keyword is agree... > By violating the terms you may well ruin it for yourself and others > in the future. > Aside from that, you may well find trouble with Apple's legal > department. Oh, don't get me wrong. I'm not saying people shouldn't abide by the NDA. I just find the concept of having one nonsensical and frustrating, especially as the main effect it has is to stop the developers talking to each other, and I personally can't see why you'd want to do that.(1) In the end, it's there, we "agreed" to it, so we have to live with it. It just rubs me the wrong way when I see people needing to be policed(2) for asking innocent questions. Paul (All opinions my own, blah, blah, blah) (1) Actually, I think I do know the reason, and that is to put an embargo on the press printing any stories based on information in the unfinished SDK. I just really hope it's lifted for the non-beta SDK. (2) ..which under the circumstances has to be done. _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)Am 31.03.2008 um 17:10 Uhr schrieb Alastair Houghton: > It seems especially foolish to break this promise in this particular > instance, as Apple is going to act as a gatekeeper for the App > Store, and---depending on the seriousness of your license breach--- > it could very well turn around and ask you why Apple should trust > you given that you broke your agreement last time around. Good point. Yet another reason why I think that funneling each and every application through Apple's store is a bad idea. They are going to deny iPhone users certain applications just because the don't like that developer's nose. Well, nothing I can do about it, really. Besides not buying an iPhone myself and recommending to friends not to buy one either. Andreas _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)On 1 Apr 2008, at 01:06, Andreas Mayer wrote: > Am 31.03.2008 um 17:10 Uhr schrieb Alastair Houghton: > >> It seems especially foolish to break this promise in this >> particular instance, as Apple is going to act as a gatekeeper for >> the App Store, and---depending on the seriousness of your license >> breach---it could very well turn around and ask you why Apple >> should trust you given that you broke your agreement last time >> around. > > Good point. Yet another reason why I think that funneling each and > every application through Apple's store is a bad idea. > They are going to deny iPhone users certain applications just > because the don't like that developer's nose. Well, if they're going to break a promise they made to Apple, they'll feel more loyalty to their paying customers? I think not. End of the day, if you're a liar, then you get your just desserts. Doesn't happen enough to be honest. > Well, nothing I can do about it, really. Besides not buying an > iPhone myself and recommending to friends not to buy one either. That's just petty and stupid. M _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)Am 01.04.2008 um 02:28 Uhr schrieb Matt Johnston: > Well, if they're going to break a promise they made to Apple, I'm not talking about this specific case (nothing really happened, anyway). > That's just petty and stupid. *shrugs* I disagree. Andreas _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)On Mar 31, 2008, at 8:28 PM, Matt Johnston wrote:
> > On 1 Apr 2008, at 01:06, Andreas Mayer wrote: > End of the day, if you're a liar, then you get your just desserts. > Doesn't happen enough to be honest. "Just deserts." Not yummy. _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)Am 01.04.2008 um 02:06 schrieb Andreas Mayer: > Well, nothing I can do about it, really. Besides not buying an > iPhone myself and recommending to friends not to buy one either. Supporting open platforms would have a bigger impact. Write your applications using open source frameworks. There's nothing stopping you from creating equally nice software for other phones/PDAs. Markus - - - - - - - - - - - - - - - - - - - Dipl. Ing. Markus Hitter http://www.jump-ing.de/ _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDK is under NDA (was Re: iPhone SDK)Am 01.04.2008 um 11:04 Uhr schrieb Markus Hitter: > There's nothing stopping you from creating equally nice software for > other phones/PDAs. Yes there is. Lack of a decent a) OS b) language c) SDK d) hardware. Oh, well. I had to wait nearly 10 years before someone *finally* put a PDA and a mobile phone together as it should be. I guess it won't hurt to wait some more ... Andreas _______________________________________________ MacOSX-dev mailing list MacOSX-dev@... http://www.omnigroup.com/mailman/listinfo/macosx-dev |
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Re: iPhone SDKI have the same error with a simple example:
"#import <UIKit/UIKit.h> error: UIKit/UIKit.: No such file or directory " I have added framework UIkit to the project and it doesn´t work. Can anybody help us? Thank you.
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