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image alignmentMotel node 1
I'm having a problem with the 3rd image being a pixel or so out, I'm using Bryce and I've never had this problem before on any other cubic node I've moved the camera and tried again but still have the problem If you look at the top along the molding above the bed also the between the door and dresser thanks |
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Re: image alignmentNigeC wrote:
> http://www.nigecstudios.co.uk/games/motel..rar Motel node 1 > I'm having a problem with the 3rd image being a pixel or so out, I'm using > Bryce and I've never had this problem before on any other cubic node > I've moved the camera and tried again but still have the problem That looks like your field of view is a tiny bit too big. If you're following the instructions on <http://pipmak.sourceforge.net/wiki/index.php/Making_Cubic_Panoramas#Bryce>: I don't know where that number 112.75 comes from, but try making it a bit smaller (starting with 112.65 or so) and see if you can get the edges to fit better. -Christian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Pipmak-Users mailing list Pipmak-Users@... news://news.gmane.org/gmane.games.devel.pipmak.user https://lists.sourceforge.net/lists/listinfo/pipmak-users |
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Re: image alignmentI wrote:
> That looks like your field of view is a tiny bit too big. If you're > following the instructions on > <http://pipmak.sourceforge.net/wiki/index.php/Making_Cubic_Panoramas#Bryce>: > I don't know where that number 112.75 comes from, but try making it a > bit smaller (starting with 112.65 or so) and see if you can get the > edges to fit better. Some supplemental googling seems to suggest that Bryce's field of view is off by exactly a factor 1.25 (or 0.8). That would mean that for 1024x1024 cube faces, the correct number to use would be 90.056 * 1.25 = 112.57. Let me know if that works, and I'll update the wiki page. -Christian ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Pipmak-Users mailing list Pipmak-Users@... news://news.gmane.org/gmane.games.devel.pipmak.user https://lists.sourceforge.net/lists/listinfo/pipmak-users |
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Re: image alignmentjust before i read this i got down to 112.60 and it seemed to line up.. but it was just a preview render so it could still be out.. I'll do a full render at 112.57 and post back :) thanks for taking the time, its much appreciated EDIT 112.57 is spot on, thanks Christian ps did you know, Adventure Maker use your Wiki for their cubic plugin? |
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