related bug #184859
The window needs to be removed from the hash on windowDeleted(EffectWindow* c)
(what i can reproduce fore sure with kmail, notice that the fade effect
apparently shadows this incident)
Unfortunately i've patched both effects before in other regards (magiclamp
focusses to the pointer -i don't use a taskbar- and minimize to update the
hash during prepaintscreen (i guess to fix a similar issue - i forgot and i
use the magiclamp anyway...) what lead to a crash rather than a repaintloop in
this case =D
Nevertheless, the changes in magiclamp are unrelated to this issue and
+void MagicLampEffect::windowDeleted( EffectWindow* w )
+ {
+ mTimeLineWindows.remove( w );
+ }
fixes it for sure and prevent the crash (and therefore likely the repaint
issue) in the minimize effect....
I just cannot provide a clean patch/svn commit atm - sorry :-(
Thomas
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