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new userhey guys, im new to the ODE and pretty new to coding/scripting (1 year experience and currently learning python and c++). im in my 3rd year at uni doing Bsc computer animation and for a 3rd year project i would like to use the ODE and integrate it into an autodesk maya plugin to speed up its rigid body dynamics system. could anyone give me any information into understanding the ODE or give me a push in the right direction on how to use it in maya. i belive i may have to use PYODE, rather then the C/C++ ODE. thanks for any help --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "ode-users" group. To post to this group, send email to ode-users@... To unsubscribe from this group, send email to ode-users+unsubscribe@... For more options, visit this group at http://groups.google.com/group/ode-users?hl=en -~----------~----~----~----~------~----~------~--~--- |
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Re: new userI'm not familiar with PYODE so I can't help you out there. However, the first step is to peruse the information at the wiki site http://opende.sourceforge.net/wiki/index.php/Main_Page, which I assume you already know about. The site has links to the ODE manual (which is unfortunately incomplete) and several tutorials. Though of less use to a neophyte (that's you), there are the various headers and CPP files in the library download, which can be examined. And, of course, you can post questions to this group. Bruce ----- Original Message ----- From: <mattyev87@...> To: "ode-users" <ode-users@...> Sent: Wednesday, October 28, 2009 2:34 PM Subject: [ode-users] new user > > hey guys, im new to the ODE and pretty new to coding/scripting (1 year > experience and currently learning python and c++). > > im in my 3rd year at uni doing Bsc computer animation and for a 3rd > year project i would like to use the ODE and integrate it into an > autodesk maya plugin to speed up its rigid body dynamics system. could > anyone give me any information into understanding the ODE or give me a > push in the right direction on how to use it in maya. i belive i may > have to use PYODE, rather then the C/C++ ODE. > > thanks for any help > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "ode-users" group. To post to this group, send email to ode-users@... To unsubscribe from this group, send email to ode-users+unsubscribe@... For more options, visit this group at http://groups.google.com/group/ode-users?hl=en -~----------~----~----~----~------~----~------~--~--- |
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