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openARML augmented Reality Markup language ~ extended KML?H'mmm.... Since no-one here is directly engaged with these people, I'm
wondering how to channel experienced contributions to this process... I've tried, but have been rebuffed. Was told that data interchange is too "researchy" for the " AR industry" And here they are running off, missing some pretty important issues. Talking to ourselves about this is somewhat silly. Somehow the key players need to be engaged here. Mobilzy - the proponents of this inititive are already shovelling in 2d KML into their service, oblivious of some of the issues we've thrashed to death here re, CRSs, epsg pointers etc.... See: http://www.openarml.org/ "Workgroup: Markus Tripp, Mobilizy GmbH Robert Rice, Neogence Enterprise " Since mid 2009 companies started to develop augmented reality (AR) applications for the latest generation of smart phones (iPhone, Android, ...). Many of those applications overlay the phone's cam view with interesting location aware data. Such information can be points of interest from travel or tourist services or real time data for instance from Twitter. There is already a standard available to describe geo data. KML is an open standard officially named the OpenGIS KML Encoding Standard (OGC KML). It is maintained by the Open Geospatial Consortium, Inc. (OGC). The complete specification for OGC KML can be found at http://www.opengeospatial.org/standards/kml/. Many companies and organizations have their geo data already available in KML. Therefore it makes perfect sense to base the AR data on KML and enrich it with custom extensions. The basic idea behind this specification is that data that is prepared using this specification can be viewed on augmented reality browsers like Wikitude but also in Google Earth. Augmented reality browsers can include an open URL dialog where the user can enter an URL pointing to a valid ARML document. For instance such a document can contain all affiliates of a company. People can easily bookmark those URLs. Augmented reality (AR) specific data is defined in an own KML extension namespace. Examples Very Simple ARML Document The simplest ARML documents are just plain KML. Any ARML compliant browser must support these documents. Only the elements <kml>, <Document>, <Placemark>, <name>, <description>, <Point>, <coordinates> are required. simple.kml: view source print? 01.<?xml version="1.0" encoding="UTF-8"?> 02.<kml xmlns="http://www.opengis.net/kml/2.2"> 03. <Document> 04. <Placemark id="153630"> 05. <name>Getreidegasse</name> 06. <description> 07. Getreidegasse (also known as Grain Lane) is a busy shopping street in the Old Town section of Salzburg. 08. The house at no. 9 Getreidegasse is where the famed Wolfgang Amadeus Mozart was born and lived ... 09. </description> 10. <Point id="153630"> 11. <coordinates>13.048056,47.797222,432.0</coordinates> 12. </Point> 13. </Placemark> 14. </Document> 15.</kml> " [snip] . . . _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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Re: openARML augmented Reality Markup language ~ extended KML?Thought this might be interesting.
http://social.thewherebusiness.com/content/commercial-reality-ar Carl ----- Original Message ----- From: "Mike Liebhold" <mnl@...> To: <geowanking@...>; <georss@...>; "geojson" <geojson@...> Sent: Tuesday, September 22, 2009 3:29 PM Subject: [georss] openARML augmented Reality Markup language ~ extended KML? > H'mmm.... Since no-one here is directly engaged with these people, I'm > wondering how to channel experienced contributions to this process... > I've tried, but have been rebuffed. Was told that data interchange is > too "researchy" for the " AR industry" And here they are running off, > missing some pretty important issues. > > Talking to ourselves about this is somewhat silly. Somehow the key > players need to be engaged here. Mobilzy - the proponents of this > inititive are already shovelling in 2d KML into their service, oblivious > of some of the issues we've thrashed to death here re, CRSs, epsg > pointers etc.... > > See: http://www.openarml.org/ > > "Workgroup: > Markus Tripp, Mobilizy GmbH > Robert Rice, Neogence Enterprise > > " Since mid 2009 companies started to develop augmented reality (AR) > applications for the latest generation of smart phones (iPhone, Android, > ...). Many of those applications overlay the phone's cam view with > interesting location aware data. Such information can be points of > interest from travel or tourist services or real time data for instance > from Twitter. > > There is already a standard available to describe geo data. KML is an > open standard officially named the OpenGIS KML Encoding Standard (OGC > KML). It is maintained by the Open Geospatial Consortium, Inc. (OGC). > The complete specification for OGC KML can be found at > http://www.opengeospatial.org/standards/kml/. > > Many companies and organizations have their geo data already available > in KML. Therefore it makes perfect sense to base the AR data on KML and > enrich it with custom extensions. > > The basic idea behind this specification is that data that is prepared > using this specification can be viewed on augmented reality browsers > like Wikitude but also in Google Earth. Augmented reality browsers can > include an open URL dialog where the user can enter an URL pointing to a > valid ARML document. For instance such a document can contain all > affiliates of a company. People can easily bookmark those URLs. > > Augmented reality (AR) specific data is defined in an own KML extension > namespace. > Examples > Very Simple ARML Document > > The simplest ARML documents are just plain KML. Any ARML compliant > browser must support these documents. Only the elements <kml>, > <Document>, <Placemark>, <name>, <description>, <Point>, <coordinates> > are required. > > simple.kml: > view source > print? > 01.<?xml version="1.0" encoding="UTF-8"?> > 02.<kml xmlns="http://www.opengis.net/kml/2.2"> > 03. <Document> > 04. <Placemark id="153630"> > 05. <name>Getreidegasse</name> > 06. <description> > 07. Getreidegasse (also known as Grain Lane) is a busy > shopping street in the Old Town section of Salzburg. > 08. The house at no. 9 Getreidegasse is where the famed > Wolfgang Amadeus Mozart was born and lived ... > 09. </description> > 10. <Point id="153630"> > 11. <coordinates>13.048056,47.797222,432.0</coordinates> > 12. </Point> > 13. </Placemark> > 14. </Document> > 15.</kml> " > > [snip] . . . > _______________________________________________ > georss mailing list > georss@... > http://lists.eogeo.org/mailman/listinfo/georss _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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Re: [Geojson] openARML augmented Reality Markup language ~ extended KML?I've been granted a guest role by the AR Consortium to contribute to the
open ARML process. Here is my first post to their, so far, closed forum: --- I wish creation of an ARML would be easy by simply adopting a KML framework. I'm afraid this approach is strictly limited, and needs a broader perspective. KML is a reasonable starting place for discussion, but there are many dimensions of the ARML design requirement that go well beyond the KML framework. Here are some first principles I suggest we resolve in setting the specifications for a Universal ARML: * A Universal ARML will support both fundamental kinds of AR requiring semantic frameworks be harmonized: 1. Image Triggered and 2. Location Based. * A universal ARML will support many image trigger types, and many coordinate systems. * A Universal ARML is a description of what happens on the focal plane of the view, including user interface conventions, and rendering rules. * A Universal ARML is a description of the properties of a specific object or place, including data type, decoding and rendering requirements and resources * A Universal ARML will support local media types produced by many applications domains including 2D Web, 3D web, web maps, GIS, CAD, 3D game and virtual worlds * A Universal ARML will support local rendering rules and coordinate systems for specific places and objects e.g. html, CAD objects and spaces, video, rendered graphics game objects, etc. * a Universal ARML will be a harmonized and interoperable semantic framework with adjacent semantic domains within overlapping computing and media domains, e.g. web, CAD, mapping, games, virtual worlds, etc. * a Universal ARML will support secure transactions and data exchange * a Universal ARML will support sensors and sensor networks * etc. We are planning an AR Devcamp here in the San Francisco Bay Area, now perhaps in November to explore these issues. In the meantime I will post some follow up thoughts here on how we can organize to support these principles. I think it's important to realize that AR is not really a discrete medium, it is the intersection of many media, So an ARML process, needs to be inclusive, rather than exclusive. So, this private forum is a good place to starting the process, ultimately a broad and deep interaction with outside communities will be required to fullfill the Augmented Reality vision. Cheers- Mike Liebhold Institute for the Future mliebhold@... mnl@... --- Mike Liebhold wrote: > H'mmm.... Since no-one here is directly engaged with these people, I'm > wondering how to channel experienced contributions to this process... > I've tried, but have been rebuffed. Was told that data interchange is > too "researchy" for the " AR industry" And here they are running off, > missing some pretty important issues. > > Talking to ourselves about this is somewhat silly. Somehow the key > players need to be engaged here. Mobilzy - the proponents of this > inititive are already shovelling in 2d KML into their service, > oblivious of some of the issues we've thrashed to death here re, CRSs, > epsg pointers etc.... > > See: http://www.openarml.org/ > > "Workgroup: > Markus Tripp, Mobilizy GmbH > Robert Rice, Neogence Enterprise > > " Since mid 2009 companies started to develop augmented reality (AR) > applications for the latest generation of smart phones (iPhone, > Android, ...). Many of those applications overlay the phone's cam view > with interesting location aware data. Such information can be points > of interest from travel or tourist services or real time data for > instance from Twitter. > > There is already a standard available to describe geo data. KML is an > open standard officially named the OpenGIS KML Encoding Standard (OGC > KML). It is maintained by the Open Geospatial Consortium, Inc. (OGC). > The complete specification for OGC KML can be found at > http://www.opengeospatial.org/standards/kml/. > > Many companies and organizations have their geo data already available > in KML. Therefore it makes perfect sense to base the AR data on KML > and enrich it with custom extensions. > > The basic idea behind this specification is that data that is prepared > using this specification can be viewed on augmented reality browsers > like Wikitude but also in Google Earth. Augmented reality browsers can > include an open URL dialog where the user can enter an URL pointing to > a valid ARML document. For instance such a document can contain all > affiliates of a company. People can easily bookmark those URLs. > > Augmented reality (AR) specific data is defined in an own KML > extension namespace. > Examples > Very Simple ARML Document > > The simplest ARML documents are just plain KML. Any ARML compliant > browser must support these documents. Only the elements <kml>, > <Document>, <Placemark>, <name>, <description>, <Point>, <coordinates> > are required. > > simple.kml: > view source > print? > 01.<?xml version="1.0" encoding="UTF-8"?> > 02.<kml xmlns="http://www.opengis.net/kml/2.2"> > 03. <Document> 04. <Placemark id="153630"> > 05. <name>Getreidegasse</name> > 06. <description> > 07. Getreidegasse (also known as Grain Lane) is a busy > shopping street in the Old Town section of Salzburg. > 08. The house at no. 9 Getreidegasse is where the famed > Wolfgang Amadeus Mozart was born and lived ... > 09. </description> > 10. <Point id="153630"> > 11. <coordinates>13.048056,47.797222,432.0</coordinates> > 12. </Point> > 13. </Placemark> > 14. </Document> > 15.</kml> " > > [snip] . . . > _______________________________________________ > Geojson mailing list > Geojson@... > http://lists.geojson.org/listinfo.cgi/geojson-geojson.org > > _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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Re: [Geowanking] openARML augmented Reality Markup language ~ extended KML?> Many companies and organizations have their geo data already available in
> KML. Therefore it makes perfect sense to base the AR data on KML and enrich > it with custom extensions. ahhahahahaahaha.... ha... hahaha....... ha. sob. me _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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Re: [Geowanking] openARML augmented Reality Markuplanguage ~ extended KML?Should be an interesting discussion!
I would also add that many government organizations and private sector companies provide geospatial content as GML application schemas. I would encourage the group to consider developments in Europe for sharing (and visualizing) 3d urban models using an application schema of GML called CityGML. The German community especially is looking at CityGML and its role in the AR domain. From a standards perspective, the sharing and visualization of geo content for AR applications is multi faceted. Both CityGML and KML may have roles in AR. Further, if there are location elements to be added to an AR "language" or "grammar", I would really encourage that community to be consistent with ISO 19107, which the foundation abstract model for spatial schemas/geometry used by GML, GeoRSS, KML (yes, geometry in KML is consistent with 19107), OGC Simple Features, and so forth. Just a thought :-) Also, as a standards geek I shudder when I hear "custom extensions". Regards Carl ----- Original Message ----- From: "Anselm Hook" <anselm@...> To: "Mike Liebhold" <mnl@...> Cc: "geojson" <geojson@...>; <geowanking@...>; <georss@...> Sent: Friday, October 09, 2009 11:16 AM Subject: Re: [georss] [Geowanking] openARML augmented Reality Markuplanguage ~ extended KML? >> Many companies and organizations have their geo data already available in >> KML. Therefore it makes perfect sense to base the AR data on KML and >> enrich >> it with custom extensions. > > ahhahahahaahaha.... ha... hahaha....... ha. sob. > > me > _______________________________________________ > georss mailing list > georss@... > http://lists.eogeo.org/mailman/listinfo/georss _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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Re: [Geowanking] openARML augmented Reality Markuplanguage ~ extended KML?Well, how about these three tests - which I could do myself or others
could pick up and try as well: 1) To actually try show the description of a polyhedra in KML, X3D and GML ( and possibly CityGML and others ). What does it look like, how verbose is the description? 2) To actually try show the description of some simple behavior attached to a geometry. Say for example a script that makes an object respond to the presence of an observer at a location. 3) Compare the sizes of a compressed description of the above in the three primary grammars. - me _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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Re: [Geowanking] openARML augmented Reality Markuplanguage ~ extended KML?A few other subjective notes:
4) Perhaps one more feature would be to look at how hard it is to decorate the description of the geometry with style hints - is style attached as a kind of CSS or the like? 5) And one other thing is ( a personal thing ) is it easy to multiply instance a geometry? 6) Finally, for me, I just like the cleanest tidiest smallest grammar - one that let's me read it easily; that is terse... I know that the conceptual notations are not tied to XML but I do like to see JSON expressions or tidier expressions. I'm not a big fan of the XML <markup> style notations because these days there is nothing that is outside the markup zone. Markup meta-data today far overwhelms the unmarked regions. Therefore it seems to make little sense to have the heavier tags. You could just say something like "title { }" or "title: " instead of <title>blah</title>. 7) I sure like having math operators in my grammar. CSS, even HTML for me are sadly lacking and end up being very verbose. I know we all want dirt simple parsers but I also really want some minimal abstraction. This is why I like HAML and SASS - for terseness. It doesn't have to be a fully procedural grammar with conditional expressions but the fully dumb declarative grammars cause a lot of needless repetition that doesn't very well capture the abstractions that are self-evident to a human author. Anyway... sorry to ramble on... I just do feel those are all empirical tests which could be used to measure the utility of a new grammar especially for AR which is now effectively making video-game concepts mainstream... how well it maps the problem space and how easily humans can understand it... aside from the more mundane expected details of capturing position, orientation, velocity, meta-data, relationships and other kinds of things that one might want to capture. - me _______________________________________________ georss mailing list georss@... http://lists.eogeo.org/mailman/listinfo/georss |
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