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pitch shifting with grain synthesishttp://de.wikipedia.org/wiki/Granularsynthese
Everywhere you hear pitch shifting, its usually done with grain synthesis. But I think, you know that already. I know Stefan is working on this one. Hope we'll get a demo of that in the near future, Stefan? greetings Hanno _______________________________________________ beast mailing list beast@... http://mail.gnome.org/mailman/listinfo/beast |
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Re: pitch shifting with grain synthesis Hi!
On Tue, Nov 28, 2006 at 10:55:22AM +0100, Hanno wrote: > http://de.wikipedia.org/wiki/Granularsynthese > > Everywhere you hear pitch shifting, its usually done with grain synthesis. But > I think, you know that already. I know Stefan is working on this one. Hope > we'll get a demo of that in the near future, Stefan? I don't know if pitch shifting is really a "near future" thing. Its true that I have written some pitch shifting code for arts, there is mine, and a contributed fft based version, code is here: http://websvn.kde.org/tags/KDE/3.5.5/kdemultimedia/arts/modules/synth/ -> synth_pitch_shift_impl.cc -> synth_pitch_shift_fft_impl.cc They could be used as base for a beast version. But right now, the remaining issues for the 0.7.1 release of beast are my top priority. And after 0.7.1, there are a few changes that I have already started working on - like the JACK driver - where only some stuff remains to be done. I think its better to finish these before filling my mind with the necessary theory for pitch shifting. Cu... Stefan -- Stefan Westerfeld, Hamburg/Germany, http://space.twc.de/~stefan _______________________________________________ beast mailing list beast@... http://mail.gnome.org/mailman/listinfo/beast |
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Re: pitch shifting with grain synthesisAm Samstag, 2. Dezember 2006 18:56 schrieb Stefan Westerfeld:
Im looking forward for the 0.7.1 and with this, I hope, I have again the ability to write or experiment with certain own modules. How great the current modules are, I discover with my organ-instruments - but there are still limits I cant overcome without certain small changes to existing modules. Like the missing harmonics in the DavOrgan module for example. The pitch-shifting would be nice, yeah, but I think you're right that there are a lot of more important modules that are easier to implement and of greater worth for the project. Anyway, I put some ideas into this list, before the ideas are lost. granularsynthesis means also a big hunk of work for me, because I have to build instruments for that - which is very time consuming. Greetings Hanno > On Tue, Nov 28, 2006 at 10:55:22AM +0100, Hanno wrote: > > http://de.wikipedia.org/wiki/Granularsynthese > > > > Everywhere you hear pitch shifting, its usually done with grain > > synthesis. But I think, you know that already. I know Stefan is working > > on this one. Hope we'll get a demo of that in the near future, Stefan? > > I don't know if pitch shifting is really a "near future" thing. Its > true that I have written some pitch shifting code for arts, there is > mine, and a contributed fft based version, code is here: > > http://websvn.kde.org/tags/KDE/3.5.5/kdemultimedia/arts/modules/synth/ > -> synth_pitch_shift_impl.cc > -> synth_pitch_shift_fft_impl.cc > > They could be used as base for a beast version. But right now, the > remaining issues for the 0.7.1 release of beast are my top priority. > And after 0.7.1, there are a few changes that I have already started > working on - like the JACK driver - where only some stuff remains to be > done. I think its better to finish these before filling my mind with the > necessary theory for pitch shifting. beast mailing list beast@... http://mail.gnome.org/mailman/listinfo/beast |
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