hi @ all,
I've got a problem with OutputStreamPtr::SetVolume in my DXUT based game.
Before the game starts, I load and play music A - it works all right. Yet, the volume I set takes no effect - even with a 0.0 value,I can still hear it clearly. Then after game scene loaded, I change it to play music B. This time the SetVolume always work correctly.
It seems that setVolume function doesn't work at the first time I play the
music. I tried several times but with no success, no matter what volume I set. The Audiere I used is the latest version with a minor patch to multi-thread race condition.
Would anyone please give me some hints? Thanks a lot:-)
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