pwgl-users: graphics into pwgl

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pwgl-users: graphics into pwgl

by fred-com :: Rate this Message:

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Hello,

I'd like to represent some graphs into pwgl...
is there a way to represent opengl figures into a separate window (such
as one used for 2D-Editor) ?
(into tutorial about opengl-display-boxes in opengl, I haven't find a
way to do it, graphics seem to be represented
only onto the patch, inside the objet-boxe patch-representation, where a
double-click just open the lisp code.

Thank's for help,

Frederic Voisin


Re: pwgl-users: graphics into pwgl

by Mika Kuuskankare :: Rate this Message:

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Hi Fred,

I could quite easily add this as a display-box feature. Basically it  
would then work as the editors, i.e., it would display the same image  
in a separate window as well.

-Mika

On 10 Jun 2009, at 20:53, fredvoisin wrote:

> Hello,
>
> I'd like to represent some graphs into pwgl...
> is there a way to represent opengl figures into a separate window  
> (such as one used for 2D-Editor) ?
> (into tutorial about opengl-display-boxes in opengl, I haven't find  
> a way to do it, graphics seem to be represented
> only onto the patch, inside the objet-boxe patch-representation,  
> where a double-click just open the lisp code.
>
> Thank's for help,
>
> Frederic Voisin
>

Dr. Mika Kuuskankare
Researcher
Centre for Music & Technology
Sibelius Academy

Henkilökohtainen postiosoite/Personal post address
PL 342 - PO Box 342
FIN-00121 Helsinki, FINLAND
Mobile: +358 (0)40 5415 233 (Finland)
Skype: mkuuskan
personal home page: www.siba.fi/~mkuuskan
project home page: www.siba.fi/PWGL








Re: pwgl-users: graphics into pwgl

by fred-com :: Rate this Message:

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Oh yes if you'd like, it may be so cool !
thank's :)

fred

Mika Kuuskankare wrote:

> Hi Fred,
>
> I could quite easily add this as a display-box feature. Basically it
> would then work as the editors, i.e., it would display the same image in
> a separate window as well.
>
> -Mika
>
> On 10 Jun 2009, at 20:53, fredvoisin wrote:
>
>> Hello,
>>
>> I'd like to represent some graphs into pwgl...
>> is there a way to represent opengl figures into a separate window
>> (such as one used for 2D-Editor) ?
>> (into tutorial about opengl-display-boxes in opengl, I haven't find a
>> way to do it, graphics seem to be represented
>> only onto the patch, inside the objet-boxe patch-representation, where
>> a double-click just open the lisp code.
>>
>> Thank's for help,
>>
>> Frederic Voisin
>>
>
> Dr. Mika Kuuskankare
> Researcher
> Centre for Music & Technology
> Sibelius Academy
>
> Henkilökohtainen postiosoite/Personal post address
> PL 342 - PO Box 342
> FIN-00121 Helsinki, FINLAND
> Mobile: +358 (0)40 5415 233 (Finland)
> Skype: mkuuskan
> personal home page: www.siba.fi/~mkuuskan
> project home page: www.siba.fi/PWGL
>
>
>
>
>
>
>
>


Re: pwgl-users: graphics into pwgl

by fred-com :: Rate this Message:

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Hi Mika,

I'd like to build a method for new object in a menu for drawing simple
trees in 2D (for begining no opengl yet)...
Please, where should I find or do pwgl methods/classes to use for
representing boxes in a patch  zich represent trees/graphs ; a double
click may opens a larger window - such as bpf ones -with standard
functionabilities such as zoom etc ?
May I find some lisp to hack in pwgl source code ?
(this to represent trees from matrices of distances for classification
in fv-morphologie).

Thank's in advance,
Cheers,

Fred

Mika Kuuskankare wrote:

> Hi Fred,
>
> I could quite easily add this as a display-box feature. Basically it
> would then work as the editors, i.e., it would display the same image in
> a separate window as well.
>
> -Mika
>
> On 10 Jun 2009, at 20:53, fredvoisin wrote:
>
>> Hello,
>>
>> I'd like to represent some graphs into pwgl...
>> is there a way to represent opengl figures into a separate window
>> (such as one used for 2D-Editor) ?
>> (into tutorial about opengl-display-boxes in opengl, I haven't find a
>> way to do it, graphics seem to be represented
>> only onto the patch, inside the objet-boxe patch-representation, where
>> a double-click just open the lisp code.
>>
>> Thank's for help,
>>
>> Frederic Voisin
>>
>
> Dr. Mika Kuuskankare
> Researcher
> Centre for Music & Technology
> Sibelius Academy
>
> Henkilökohtainen postiosoite/Personal post address
> PL 342 - PO Box 342
> FIN-00121 Helsinki, FINLAND
> Mobile: +358 (0)40 5415 233 (Finland)
> Skype: mkuuskan
> personal home page: www.siba.fi/~mkuuskan
> project home page: www.siba.fi/PWGL
>
>
>
>
>
>
>
>


--
"...the current paradigm is so thoroughly established that the only way
to change is to start over again."
(Donald Norman, in: The Invisible Computer)

Re: pwgl-users: graphics into pwgl

by fred-com :: Rate this Message:

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Hello,

as a answer to the 2D graphic question, is that possible to use clx
inside pwgl (actually easier for me) ?
It seems to work using sbcl on macosx using very standard X windows (so
that loads X11)...

Thank's for help,
fred

fredvoisin wrote:

> Hi Mika,
>
> I'd like to build a method for new object in a menu for drawing simple
> trees in 2D (for begining no opengl yet)...
> Please, where should I find or do pwgl methods/classes to use for
> representing boxes in a patch  zich represent trees/graphs ; a double
> click may opens a larger window - such as bpf ones -with standard
> functionabilities such as zoom etc ?
> May I find some lisp to hack in pwgl source code ?
> (this to represent trees from matrices of distances for classification
> in fv-morphologie).
>
> Thank's in advance,
> Cheers,
>
> Fred
>
> Mika Kuuskankare wrote:
>> Hi Fred,
>>
>> I could quite easily add this as a display-box feature. Basically it
>> would then work as the editors, i.e., it would display the same image
>> in a separate window as well.
>>
>> -Mika
>>
>> On 10 Jun 2009, at 20:53, fredvoisin wrote:
>>
>>> Hello,
>>>
>>> I'd like to represent some graphs into pwgl...
>>> is there a way to represent opengl figures into a separate window
>>> (such as one used for 2D-Editor) ?
>>> (into tutorial about opengl-display-boxes in opengl, I haven't find a
>>> way to do it, graphics seem to be represented
>>> only onto the patch, inside the objet-boxe patch-representation,
>>> where a double-click just open the lisp code.
>>>
>>> Thank's for help,
>>>
>>> Frederic Voisin
>>>
>>
>> Dr. Mika Kuuskankare
>> Researcher
>> Centre for Music & Technology
>> Sibelius Academy
>>
>> Henkilökohtainen postiosoite/Personal post address
>> PL 342 - PO Box 342
>> FIN-00121 Helsinki, FINLAND
>> Mobile: +358 (0)40 5415 233 (Finland)
>> Skype: mkuuskan
>> personal home page: www.siba.fi/~mkuuskan
>> project home page: www.siba.fi/PWGL
>>
>>
>>
>>
>>
>>
>>
>>
>
>


--
"...the current paradigm is so thoroughly established that the only way
to change is to start over again."
(Donald Norman, in: The Invisible Computer)