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pygame / ctypes / SDL

by Adam Walley :: Rate this Message:

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Well, I have now got a small demo app working, which makes use of SDL LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have compiled a small DLL, that allows access to these functions through ctypes, and it works very well. The core of the application is a python script, which then calls the other functions as required.

I will try to post a link shortly, for any one who would like to take a look. I am wondering whether this whole exercise is kind of re-inventing the wheel, since pygame-ctypes was already attempted. However, so far everything seems to be working smoothly, and I am quite encouraged by the results.

Adam




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