Hi,
I'm trying to load a mesh, which ueses shared geometrie. It was exported by the Ogre Exporter for maya. Any idea how to use shared geometrie. Thanks :) Backtrace and the ogre.log are at the attachment.
Michael Henze
backtrace (shared Geometrie)
GNU gdb 6.6-debian
Copyright (C) 2006 Free Software Foundation, Inc.
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This GDB was configured as "i486-linux-gnu"...
Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1".
(gdb) r testshared.world
Starting program: /usr/local/bin/gazebo testshared.world
[Thread debugging using libthread_db enabled]
[New Thread -1241946400 (LWP 23836)]
Gazebo multi-robot simulator, version 0.8-pre1
Part of the Player/Stage Project [
http://playerstage.sourceforge.net].
Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors.
Released under the GNU General Public License.
Gazebo Path[/usr/local/share/gazebo]
Ogre Path[/usr/local/lib/OGRE]
[server/Simulator.cc:358]
Creating GUI:
Type[fltk] Pos[0 0] Size[640 480]
creating /tmp/gazebo-michael-0
creating /tmp/gazebo-michael-0/simulation.default 112 688
[server/sensors/Sensor.cc:94]
cam2_sensor sensor has no controller.
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1241946400 (LWP 23836)]
0x08065443 in gazebo::TrimeshGeom::LoadChild (this=0x8b403b0, node=0x80e4ed0) at server/physics/TrimeshGeom.cc:124
124 numVertices += subMesh->vertexData->vertexCount;
Ogre.log (shared Geometrie)
Gazebo multi-robot simulator, version 0.8-pre1
Part of the Player/Stage Project [
http://playerstage.sourceforge.net].
Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors.
Released under the GNU General Public License.
Gazebo Path[/usr/local/share/gazebo]
Ogre Path[/usr/local/lib/OGRE]
[server/Simulator.cc:358]
Creating GUI:
Type[fltk] Pos[0 0] Size[640 480]
creating /tmp/gazebo-michael-0
creating /tmp/gazebo-michael-0/simulation.default 112 688
[server/sensors/Sensor.cc:94]
cam2_sensor sensor has no controller.
Segmentation fault (core dumped)
michael@michael-laptop:~/Desktop/testsharedgeometrie$ cat Ogre.log
11:55:32: Creating resource group General
11:55:32: Creating resource group Internal
11:55:32: Creating resource group Autodetect
11:55:32: SceneManagerFactory for type 'DefaultSceneManager' registered.
11:55:32: Registering ResourceManager for type Material
11:55:32: Registering ResourceManager for type Mesh
11:55:32: Registering ResourceManager for type Skeleton
11:55:32: MovableObjectFactory for type 'ParticleSystem' registered.
11:55:32: OverlayElementFactory for type Panel registered.
11:55:32: OverlayElementFactory for type BorderPanel registered.
11:55:32: OverlayElementFactory for type TextArea registered.
11:55:32: Registering ResourceManager for type Font
11:55:32: ArchiveFactory for archive type FileSystem registered.
11:55:32: ArchiveFactory for archive type Zip registered.
11:55:32: FreeImage version: 3.9.3
11:55:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
11:55:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
11:55:32: DDS codec registering
11:55:32: Registering ResourceManager for type HighLevelGpuProgram
11:55:32: Registering ResourceManager for type Compositor
11:55:32: MovableObjectFactory for type 'Entity' registered.
11:55:32: MovableObjectFactory for type 'Light' registered.
11:55:32: MovableObjectFactory for type 'BillboardSet' registered.
11:55:32: MovableObjectFactory for type 'ManualObject' registered.
11:55:32: MovableObjectFactory for type 'BillboardChain' registered.
11:55:32: MovableObjectFactory for type 'RibbonTrail' registered.
11:55:32: OGRE EXCEPTION(6:FileNotFoundException): 'plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84)
11:55:32: plugins.cfg not found, automatic plugin loading disabled.
11:55:32: *-*-* OGRE Initialising
11:55:32: *-*-* Version 1.4.5 (Eihort)
11:55:32: Loading library /usr/local/lib/OGRE/RenderSystem_GL.so
11:55:32: Installing plugin: GL RenderSystem
11:55:32: OpenGL Rendering Subsystem created.
11:55:32: Plugin successfully installed
11:55:32: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so
11:55:32: Installing plugin: ParticleFX
11:55:32: Particle Emitter Type 'Point' registered
11:55:32: Particle Emitter Type 'Box' registered
11:55:32: Particle Emitter Type 'Ellipsoid' registered
11:55:32: Particle Emitter Type 'Cylinder' registered
11:55:32: Particle Emitter Type 'Ring' registered
11:55:32: Particle Emitter Type 'HollowEllipsoid' registered
11:55:32: Particle Affector Type 'LinearForce' registered
11:55:32: Particle Affector Type 'ColourFader' registered
11:55:32: Particle Affector Type 'ColourFader2' registered
11:55:32: Particle Affector Type 'ColourImage' registered
11:55:32: Particle Affector Type 'ColourInterpolator' registered
11:55:32: Particle Affector Type 'Scaler' registered
11:55:32: Particle Affector Type 'Rotator' registered
11:55:32: Particle Affector Type 'DirectionRandomiser' registered
11:55:32: Particle Affector Type 'DeflectorPlane' registered
11:55:32: Plugin successfully installed
11:55:32: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so
11:55:32: Installing plugin: BSP Scene Manager
11:55:32: Plugin successfully installed
11:55:32: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so
11:55:32: Installing plugin: Octree & Terrain Scene Manager
11:55:32: Plugin successfully installed
11:55:32: Added resource location '/usr/local/share/gazebo/Media' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/fonts' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/materials/programs' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/materials/scripts' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/materials/textures' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/models' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/maps' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/toolshed' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/generalstoreshop' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/athene' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/.svn' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/..' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/pioneer2at' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/RZR-002' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/fish' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/pioneer2dx' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/.' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/ninja' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/weapshop' of type 'FileSystem' to resource group 'General'
11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/healthshop' of type 'FileSystem' to resource group 'General'
11:55:32: CPU Identifier & Features
11:55:32: -------------------------
11:55:32: * CPU ID: GenuineIntel: Intel(R) Pentium(R) M processor 2.00GHz
11:55:32: * SSE: yes
11:55:32: * SSE2: yes
11:55:32: * SSE3: no
11:55:32: * MMX: yes
11:55:32: * MMXEXT: yes
11:55:32: * 3DNOW: no
11:55:32: * 3DNOWEXT: no
11:55:32: * CMOV: yes
11:55:32: * TSC: yes
11:55:32: * FPU: yes
11:55:32: * PRO: no
11:55:32: * HT: no
11:55:32: -------------------------
11:55:32: ******************************
*** Starting GLX Subsystem ***
******************************
11:55:32: GLRenderSystem::createRenderWindow "WindowName", 640x480 windowed miscParams: parentWindowHandle=135158128 0 94371844 135181320
11:55:32: GLXWindow::create
11:55:32: Parsing miscParams
11:55:32: GLXWindow::create -- Best visual is 36
11:55:32: GL_VERSION = 1.5.3 NVIDIA 71.85
11:55:32: GL_VENDOR = NVIDIA Corporation
11:55:32: GL_RENDERER = GeForce Go 6800/PCI/SSE2
11:55:32: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
11:55:32: ***************************
11:55:32: *** GL Renderer Started ***
11:55:32: ***************************
11:55:32: Registering ResourceManager for type GpuProgram
11:55:32: GLSL support detected
11:55:32: GL: Using PBuffers for rendering to textures
11:55:32: RenderSystem capabilities
11:55:32: -------------------------
11:55:32: * Hardware generation of mipmaps: yes
11:55:32: * Texture blending: yes
11:55:32: * Anisotropic texture filtering: yes
11:55:32: * Dot product texture operation: yes
11:55:32: * Cube mapping: yes
11:55:32: * Hardware stencil buffer: yes
11:55:32: - Stencil depth: 8
11:55:32: - Two sided stencil support: yes
11:55:32: - Wrap stencil values: yes
11:55:32: * Hardware vertex / index buffers: yes
11:55:32: * Vertex programs: yes
11:55:32: - Max vertex program version: vp40
11:55:32: * Fragment programs: yes
11:55:32: - Max fragment program version: fp40
11:55:32: * Texture Compression: yes
11:55:32: - DXT: yes
11:55:32: - VTC: yes
11:55:32: * Scissor Rectangle: yes
11:55:32: * Hardware Occlusion Query: yes
11:55:32: * User clip planes: yes
11:55:32: * VET_UBYTE4 vertex element type: yes
11:55:32: * Infinite far plane projection: yes
11:55:32: * Hardware render-to-texture: yes
11:55:32: * Floating point textures: yes
11:55:32: * Non-power-of-two textures: yes
11:55:32: * Volume textures: yes
11:55:32: * Multiple Render Targets: 1
11:55:32: * Point Sprites: yes
11:55:32: * Extended point parameters: yes
11:55:32: * Max Point Size: 63.375
11:55:32: * Vertex texture fetch: yes
11:55:32: - Max vertex textures: 4
11:55:32: - Vertex textures shared: yes
11:55:32: Registering ResourceManager for type Texture
11:55:32: ResourceBackgroundQueue - threading disabled
11:55:32: Particle Renderer Type 'billboard' registered
11:55:32: SceneManagerFactory for type 'BspSceneManager' registered.
11:55:32: Registering ResourceManager for type BspLevel
11:55:32: SceneManagerFactory for type 'OctreeSceneManager' registered.
11:55:32: SceneManagerFactory for type 'TerrainSceneManager' registered.
11:55:32: TerrainSceneManager: Registered a new PageSource for type Heightmap
11:55:32: Parsing scripts for resource group Autodetect
11:55:32: Finished parsing scripts for resource group Autodetect
11:55:32: Parsing scripts for resource group General
11:55:32: Parsing script Gazebo.material
11:55:32: GLSL compiling: Gazebo/PointLightVS
11:55:33: GLSL compiled : Gazebo/PointLightVS
11:55:33: GLSL compiling: Gazebo/PointLightFS
11:55:33: GLSL compiled : Gazebo/PointLightFS
11:55:33: GLSL compiling: Gazebo/SpotLightVS
11:55:33: GLSL compiled : Gazebo/SpotLightVS
11:55:33: GLSL compiling: Gazebo/SpotLightFS
11:55:33: GLSL compiled : Gazebo/SpotLightFS
11:55:33: GLSL compiling: Gazebo/AmbientOneTextureVS
11:55:33: GLSL compiled : Gazebo/AmbientOneTextureVS
11:55:33: GLSL compiling: Gazebo/AmbientOneTextureFS
11:55:33: GLSL compiled : Gazebo/AmbientOneTextureFS
11:55:33: Parsing script ToolShed.material
11:55:33: Parsing script shop.material
11:55:33: Parsing script athene.material
11:55:33: Parsing script rzr-002.material
11:55:33: Parsing script fish.material
11:55:33: Parsing script ninja.material
11:55:33: Parsing script weapshop.material
11:55:33: Parsing script healthshop.material
11:55:33: Parsing script Gazebo.fontdef
11:55:33: Parsing script sample.fontdef
11:55:33: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre
11:55:33: Finished parsing scripts for resource group General
11:55:33: Parsing scripts for resource group Internal
11:55:33: Finished parsing scripts for resource group Internal
11:55:33: Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
11:55:33: Creating viewport on target 'WindowName', rendering from camera '__GAZEBO_CAMERA__', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
11:55:33: Font Arialusing texture size 512x512
11:55:33: Info: Freetype returned null for character 160 in font Arial
11:55:33: Texture: ArialTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
11:55:33: WARNING: Mesh instance 'unit_sphere' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
11:55:33: WARNING: Mesh instance 'joint_anchor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
11:55:33: WARNING: Mesh instance 'unit_box' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
11:55:33: WARNING: Mesh instance 'unit_cylinder' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
11:55:33: Mesh: Loading /home/michael/Desktop/testsharedgeometrie/20080211tablesshared.mesh.